ULRE/example/Vulkan/CMakeLists.txt

53 lines
1.7 KiB
CMake

macro(CreateProject name)
add_executable(${name} ${ARGN} ${VULKAN_APP_FRAMEWORK})
target_link_libraries(${name} ${ULRE})
IF(WIN32)
set_target_properties(${name} PROPERTIES VS_DEBUGGER_WORKING_DIRECTORY ${ULRE_RUNTIME_PATH})
ENDIF()
set_property(TARGET ${name} PROPERTY FOLDER "ULRE/Example/Vulkan")
endmacro()
macro(CreateQtProject name)
add_executable(${name} ${ARGN} VulkanAppFramework.h)
set(IDENTIFIER "com.hyzgame.texconv")
target_link_libraries(${name} ${ULRE} Qt5::Core Qt5::Gui Qt5::Widgets)
IF(WIN32)
set_target_properties(${name} PROPERTIES VS_DEBUGGER_WORKING_DIRECTORY ${ULRE_RUNTIME_PATH})
ENDIF()
set_property(TARGET ${name} PROPERTY FOLDER "ULRE/Example/Vulkan")
endmacro()
CreateProject(00.triangle first_triangle.cpp)
CreateProject(01.FragCoord FragCoordTest.cpp)
CreateProject(02.indices_rect indices_rect.cpp)
CreateProject(03.TextureFormat TextureFormat.cpp)
CreateProject(04.texture_rect texture_rect.cpp)
CreateProject(05.HQFilterTexture HQFilterTexture.cpp)
CreateProject(06.Geometry2D Geometry2D.cpp)
CreateProject(07.Geometry3D Geometry3D.cpp)
#CreateProject(08.SceneTree SceneTree.cpp)
#CreateProject(09.LoadStaticMesh LoadStaticMesh.cpp LoadScene.cpp)
CreateProject(10.InlineGeometryScene InlineGeometryScene.cpp)
CreateProject(11.Atomsphere Atomsphere.cpp)
CreateProject(12.RectanglePrimitive RectanglePrimitive.cpp)
CreateProject(13.DrawTile DrawTile.cpp)
CreateProject(14.DrawText DrawText.cpp)
CreateProject(15.OffscreenRender OffscreenRender.cpp)
#CreateProject(12.PBRBasic PBRBasic.cpp)
#CreateProject(12.Deferred Deferred.cpp)
CreateProject(16.DeferredModel DeferredModel.cpp)
#CreateProject(14.AutoMaterial auto_material.cpp)