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ULRE/src/SceneGraph
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hyzboy 3c79a01a70 pipeline and renderpass used auto release.
2021-11-30 19:33:01 +08:00
..
font
used VABConfigInfo at CreateMaterialInstance of TextRenderable
2021-11-30 15:01:55 +08:00
Vulkan
pipeline and renderpass used auto release.
2021-11-30 19:33:01 +08:00
CMakeLists.txt
moved VertexAttributeBinding to CMSceneGraph
2021-11-29 17:31:15 +08:00
InlineGeometry.cpp
used VABConfigInfo at CreateMaterialInstance of TextRenderable
2021-11-30 15:01:55 +08:00
Mesh.cpp
submodules update
2020-01-23 21:00:35 +08:00
RenderableCreater.cpp
used VABConfigInfo at CreateMaterialInstance of TextRenderable
2021-11-30 15:01:55 +08:00
RenderList.cpp
renamed type DescriptorSetType to DescriptorSetsType
2021-09-27 21:20:22 +08:00
SceneFile.cpp
submodules update
2020-01-23 21:00:35 +08:00
SceneNode.cpp
switch to glm
2021-09-24 01:53:44 +08:00
SceneOrient.cpp
run example/Vulkan/Geometry3D OK!
2021-09-26 20:55:18 +08:00
Texture2DLoader.cpp
support texture file with mipmaps data.
2020-10-25 21:29:18 +08:00
TileData.cpp
a lot of rename
2020-10-21 12:39:22 +08:00
VertexAttribData.cpp
used VABConfigInfo at CreateMaterialInstance of TextRenderable
2021-11-30 15:01:55 +08:00
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