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ULRE/inc/hgl/graph/mtl
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hyzboy 784e7f0e0b SBS增加DescriptorSetType数据,未来所有绑定地方使用此参数以避免对不上
2025-06-09 22:52:10 +08:00
..
BlinnPhong.h
SBS增加DescriptorSetType数据,未来所有绑定地方使用此参数以避免对不上
2025-06-09 22:52:10 +08:00
Material2DCreateConfig.h
Removed mtl_name from MaterialCreateConfig
2025-05-18 01:33:48 +08:00
Material3DCreateConfig.h
Removed mtl_name from MaterialCreateConfig
2025-05-18 01:33:48 +08:00
MaterialConfig.h
Removed mtl_name from MaterialCreateConfig
2025-05-18 01:33:48 +08:00
MaterialLibrary.h
IDName定义更新
2025-06-07 05:43:31 +08:00
MaterialVertexFormat.h
update codes...but can't compile
2023-04-20 21:49:48 +08:00
SamplerName.h
add texture in BlinnPhongDirectionLight example.
2024-05-30 21:07:13 +08:00
ShaderBufferSource.h
SBS增加DescriptorSetType数据,未来所有绑定地方使用此参数以避免对不上
2025-06-09 22:52:10 +08:00
ShaderVariableType.h
数据模板跟随变动
2025-05-04 19:33:04 +08:00
StdMaterial.h
Removed mtl_name from MaterialCreateConfig
2025-05-18 01:33:48 +08:00
UBOCommon.h
SBS增加DescriptorSetType数据,未来所有绑定地方使用此参数以避免对不上
2025-06-09 22:52:10 +08:00
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