ULRE/src/RenderDevice/Vulkan/POD/VKTextureLoader.cpp
2020-02-08 15:04:02 +08:00

162 lines
5.6 KiB
C++

#include<hgl/graph/vulkan/VK.h>
#include<hgl/graph/vulkan/VKDevice.h>
#include<hgl/graph/vulkan/VKBuffer.h>
#include<hgl/io/FileInputStream.h>
#include<hgl/log/LogInfo.h>
VK_NAMESPACE_BEGIN
namespace
{
struct PixelFormat
{
VkFormat format;
uint8 channels; //颜色通道数
char colors[4];
uint8 bits[4];
VulkanDataType type;
public:
const uint GetPixelBytes()const{return (bits[0]+bits[1]+bits[2]+bits[3])>>3;} ///<获取单个象素所需字节数
};//
constexpr PixelFormat pf_list[]=
{
{UFMT_BGRA4, 4,{'B','G','R','A'},{ 4, 4, 4, 4},VulkanDataType::UNORM},
{UFMT_RGB565, 3,{'R','G','B', 0 },{ 5, 6, 5, 0},VulkanDataType::UNORM},
{UFMT_A1RGB5, 4,{'A','R','G','B'},{ 1, 5, 5, 5},VulkanDataType::UNORM},
{UFMT_R8, 1,{'R', 0 , 0 , 0 },{ 8, 0, 0, 0},VulkanDataType::UNORM},
{UFMT_RG8, 2,{'R','G', 0 , 0 },{ 8, 8, 0, 0},VulkanDataType::UNORM},
{UFMT_RGBA8, 4,{'R','G','B','A'},{ 8, 8, 8, 8},VulkanDataType::UNORM},
{UFMT_A2BGR10, 4,{'A','B','G','R'},{ 2,10,10,10},VulkanDataType::UNORM},
{UFMT_R16, 1,{'R', 0 , 0 , 0 },{16, 0, 0, 0},VulkanDataType::UNORM},
{UFMT_R16F, 1,{'R', 0 , 0 , 0 },{16, 0, 0, 0},VulkanDataType::SFLOAT},
{UFMT_RG16, 2,{'R','G', 0 , 0 },{16,16, 0, 0},VulkanDataType::UNORM},
{UFMT_RG16F, 2,{'R','G', 0 , 0 },{16,16, 0, 0},VulkanDataType::SFLOAT},
{UFMT_RGBA16, 4,{'R','G','B','A'},{16,16,16,16},VulkanDataType::UNORM},
{UFMT_RGBA16F, 4,{'R','G','B','A'},{16,16,16,16},VulkanDataType::SFLOAT},
{UFMT_R32U, 1,{'R', 0 , 0 , 0 },{32, 0, 0, 0},VulkanDataType::UINT},
{UFMT_R32I, 1,{'R', 0 , 0 , 0 },{32, 0, 0, 0},VulkanDataType::SINT},
{UFMT_R32F, 1,{'R', 0 , 0 , 0 },{32, 0, 0, 0},VulkanDataType::SFLOAT},
{UFMT_RG32U, 2,{'R','G', 0 , 0 },{32,32, 0, 0},VulkanDataType::UINT},
{UFMT_RG32I, 2,{'R','G', 0 , 0 },{32,32, 0, 0},VulkanDataType::SINT},
{UFMT_RG32F, 2,{'R','G', 0 , 0 },{32,32, 0, 0},VulkanDataType::SFLOAT},
{UFMT_RGB32U, 3,{'R','G','B', 0 },{32,32,32, 0},VulkanDataType::UINT},
{UFMT_RGB32I, 3,{'R','G','B', 0 },{32,32,32, 0},VulkanDataType::SINT},
{UFMT_RGB32F, 3,{'R','G','B', 0 },{32,32,32, 0},VulkanDataType::SFLOAT},
{UFMT_RGBA32U, 4,{'R','G','B','A'},{32,32,32,32},VulkanDataType::UINT},
{UFMT_RGBA32I, 4,{'R','G','B','A'},{32,32,32,32},VulkanDataType::SINT},
{UFMT_RGBA32F, 4,{'R','G','B','A'},{32,32,32,32},VulkanDataType::SFLOAT},
{UFMT_B10GR11UF, 3,{'B','G','R', 0 },{10,11,11, 0},VulkanDataType::UFLOAT}
};
constexpr uint PixelFormatCount=sizeof(pf_list)/sizeof(PixelFormat);
#pragma pack(push,1)
struct Tex2DFileHeader
{
uint8 id[6]; ///<Tex2D\x1A
uint8 version; ///<必须为2
bool mipmaps;
uint32 width;
uint32 height;
uint8 channels;
char colors[4];
uint8 bits[4];
uint8 datatype;
public:
const uint pixel_count()const{return width*height;}
const uint pixel_bytes()const{return (bits[0]+bits[1]+bits[2]+bits[3])>>3;}
const uint total_bytes()const{return pixel_count()*pixel_bytes();}
const VkFormat vk_format()const
{
const PixelFormat *pf=pf_list;
for(uint i=0;i<PixelFormatCount;i++,++pf)
{
if(channels!=pf->channels)continue;
if(datatype!=(uint8)pf->type)continue;
if(colors[0]!=pf->colors[0])continue;
if(colors[1]!=pf->colors[1])continue;
if(colors[2]!=pf->colors[2])continue;
if(colors[3]!=pf->colors[3])continue;
if(bits[0]!=pf->bits[0])continue;
if(bits[1]!=pf->bits[1])continue;
if(bits[2]!=pf->bits[2])continue;
if(bits[3]!=pf->bits[3])continue;
return pf->format;
}
return VK_FORMAT_UNDEFINED;
}
};//
#pragma pack(pop)
}//namespace
Texture2D *CreateTextureFromFile(Device *device,const OSString &filename)
{
if(!device)
return(nullptr);
io::OpenFileInputStream fis(filename);
if(!fis)
{
LOG_ERROR(OS_TEXT("[ERROR] open texture file<")+filename+OS_TEXT("> failed."));
return(nullptr);
}
const int64 file_length=fis->GetSize();
if(file_length<sizeof(Tex2DFileHeader))
return(nullptr);
Tex2DFileHeader file_header;
if(fis->Read(&file_header,sizeof(Tex2DFileHeader))!=sizeof(Tex2DFileHeader))
return(nullptr);
if(file_header.version!=2)
return(nullptr);
if(file_header.total_bytes()==0)
return(nullptr);
const VkFormat format=file_header.vk_format();
if(format<=VK_FORMAT_BEGIN_RANGE
||format>=VK_FORMAT_END_RANGE)
return(nullptr);
const uint total_bytes=file_header.total_bytes();
if(file_length<sizeof(Tex2DFileHeader)+total_bytes)
return(nullptr);
{
vulkan::Buffer *buf=device->CreateBuffer(VK_BUFFER_USAGE_TRANSFER_SRC_BIT,total_bytes);
if(!buf)
return(nullptr);
void *pixel_data=buf->Map();
fis->Read(pixel_data,total_bytes);
buf->Unmap();
Texture2D *tex=device->CreateTexture2D(format,buf,file_header.width,file_header.height);
delete buf;
return tex;
}
}
VK_NAMESPACE_END