204 lines
5.6 KiB
C++
204 lines
5.6 KiB
C++
#include<hgl/graph/TileData.h>
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#include<hgl/log/LogInfo.h>
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#include<hgl/graph/vulkan/VKDevice.h>
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#include<hgl/graph/vulkan/VKBuffer.h>
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namespace hgl
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{
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namespace graph
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{
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TileData::TileData(Device *dev,Texture2D *tt,const uint tw,const uint th)
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{
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device=dev;
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tile_texture=tt;
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tile_width=tw;
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tile_height=th;
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tile_rows=tile_texture->GetHeight()/tile_height;
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tile_cols=tile_texture->GetWidth()/tile_width;
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tile_max_count=tile_rows*tile_cols;
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tile_count=0;
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to_pool.PreMalloc(tile_max_count);
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{
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int col=0,row=0;
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TileObject **to=to_pool.GetInactiveData();
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for(uint i=0;i<tile_max_count;i++)
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{
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(*to)->col =col;
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(*to)->row =row;
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(*to)->uv_pixel.Set(col*tile_width,
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row*tile_height,
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0,
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0);
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++to;
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++col;
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if(col==tile_cols)
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{
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++row;
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col=0;
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}
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}
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}
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tile_bytes=GetImageBytes(tile_texture->GetFormat(),tile_width*tile_height);
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tile_buffer=device->CreateBuffer(VK_BUFFER_USAGE_TRANSFER_SRC_BIT,tile_bytes*tile_max_count,nullptr);
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commit_ptr=nullptr;
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}
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TileData::~TileData()
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{
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SAFE_CLEAR(tile_buffer);
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SAFE_CLEAR(tile_texture);
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}
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void TileData::BeginCommit()
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{
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commit_list.ClearData();
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commit_ptr=(uint8 *)tile_buffer->Map();
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}
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int TileData::EndCommit()
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{
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const int commit_count=commit_list.GetCount();
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if(commit_count<=0)
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return -1;
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tile_buffer->Unmap();
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commit_ptr=nullptr;
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if(!device->ChangeTexture2D(tile_texture,tile_buffer,commit_list))
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return -2;
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const int result=commit_list.GetCount();
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commit_list.ClearData();
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return result;
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}
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bool TileData::CommitTile(TileObject *obj,const void *data,const uint bytes,int ctw,int cth)
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{
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if(!commit_ptr)return(false);
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if(!obj||!data||!bytes||ctw<=0||cth<=0)
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return(false);
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obj->uv_pixel.SetSize( (ctw==-1)?tile_width:ctw,
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(cth==-1)?tile_height:cth);
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UVFloatFromPixel( obj->uv_float,
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obj->uv_pixel,
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tile_texture->GetWidth(),
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tile_texture->GetHeight());
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const int commit_count=commit_list.GetCount();
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if(commit_count>=tile_max_count) //理论上不可能
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return(false);
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memcpy(commit_ptr,data,bytes);
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commit_ptr+=bytes;
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ImageRegion ir;
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ir.left =obj->uv_pixel.GetLeft();
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ir.top =obj->uv_pixel.GetTop();
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ir.width =obj->uv_pixel.GetWidth();
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ir.height =obj->uv_pixel.GetHeight();
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ir.bytes =bytes;
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commit_list.Add(ir);
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return(true);
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}
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/**
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* 增加一个Tile
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* @param data 图形原始数据
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* @param bytes 图形原始数据字节数
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* @param ctw 当前tile宽度,-1表示等同全局设置
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* @param cth 当前tile高度,-1表示等同全局设置
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* @return 为增加的Tile创建的对象
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*/
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TileObject *TileData::Commit(const void *data,const uint bytes,const int ctw,const int cth)
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{
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if(!commit_ptr)return(nullptr);
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if(!data||!bytes||ctw<=0||cth<=0)
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return(nullptr);
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TileObject *obj;
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if(!to_pool.Get(obj))
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return(nullptr);
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CommitTile(obj,data,bytes,ctw,cth);
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tile_count++;
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return(obj);
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}
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/**
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* 获取一个TileObject
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*/
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TileObject *TileData::Acquire()
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{
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TileObject *obj;
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if(!to_pool.Get(obj))
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return(nullptr);
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return obj;
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}
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/**
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* 删除一个Tile
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* @param obj 要删除的Tile的对象指针
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* @return 删除是否成功
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*/
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bool TileData::Delete(TileObject *obj)
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{
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if(!obj)return(false);
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return to_pool.Release(obj);
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}
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/**
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* 更改一个Tile的数据内容
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* @param obj 要更改的Tile的对象指针
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* @param data 图形原始数据
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* @param bytes 图形原始数据字节数
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* @param ctw 当前tile宽度,-1表示等同全局设置
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* @param cth 当前tile高度,-1表示等同全局设置
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* @return 更改是否成功
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*/
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bool TileData::Change(TileObject *obj,const void *data,const uint bytes,const int ctw,const int cth)
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{
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if(!commit_ptr)return(false);
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if(!obj||!data||!bytes||ctw<=0||cth<=0)
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return(false);
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if(!to_pool.IsActive(obj))
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return(false);
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return CommitTile(obj,data,bytes,ctw,cth);
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}
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/**
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* 清除所有Tile数据
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*/
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void TileData::Clear()
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{
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to_pool.ClearActive();
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}
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}//namespace graph
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}//namespace hgl
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