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ULRE
/
ShaderLibrary
/
Std2D
History
hyzboy
46781b9627
used "VertexInput" state in .mtl file-format.
2023-10-09 02:21:56 +08:00
..
PureColor2D.mtl
fragment shader output use "FragColor" instead of "Color".
2023-10-08 10:40:01 +08:00
PureTexture2D.mtl
used "VertexInput" state in .mtl file-format.
2023-10-09 02:21:56 +08:00
RectTexture2D.mtl
used "VertexInput" state in .mtl file-format.
2023-10-09 02:21:56 +08:00
RectTexture2DArray.mtl
used "VertexInput" state in .mtl file-format.
2023-10-09 02:21:56 +08:00
VertexColor2D.mtl
used "VertexInput" state in .mtl file-format.
2023-10-09 02:21:56 +08:00