ULRE/src/SceneGraph/Coordinate.cpp

12 lines
223 B
C++

#include<hgl/graph/Coordinate.h>
namespace hgl
{
namespace graph
{
Matrix4f MATRIX_FROM_OPENGL_COORDINATE=scale(1,-1,1)*rotate(hgl_ang2rad(90),Vector3f(1,0,0));
}//namespace graph
}//namespace hgl