ULRE/inc/hgl/graph/VKIndexBuffer.h

35 lines
863 B
C++

#ifndef HGL_GRAPH_VULKAN_INDEX_BUFFER_INCLUDE
#define HGL_GRAPH_VULKAN_INDEX_BUFFER_INCLUDE
#include<hgl/graph/VKBuffer.h>
namespace hgl
{
namespace graph
{
class IndexBuffer:public DeviceBuffer
{
IndexType index_type;
uint32_t count;
private:
friend class GPUDevice;
IndexBuffer(VkDevice d,const DeviceBufferData &vb,IndexType it,uint32_t _count):DeviceBuffer(d,vb)
{
index_type=it;
count=_count;
}
public:
~IndexBuffer()=default;
const IndexType GetType ()const{return index_type;}
const uint32 GetCount()const{return count;}
};//class IndexBuffer:public DeviceBuffer
}//namespace graph
}//namespace hgl
#endif//HGL_GRAPH_VULKAN_INDEX_BUFFER_INCLUDE