ULRE/example/Vulkan/DrawText.cpp

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// DrawTile
// 该示例使用TileData演示多个tile图片在一张纹理上
#include<hgl/type/StringList.h>
#include<hgl/graph/TextureLoader.h>
#include<hgl/graph/TileData.h>
#include<hgl/graph/font/TileFont.h>
#include<hgl/graph/font/TextLayout.h>
#include<hgl/graph/font/TextRenderable.h>
#include"VulkanAppFramework.h"
#include<hgl/graph/vulkan/VKTexture.h>
#include<hgl/graph/vulkan/VKSampler.h>
#include<hgl/math/Math.h>
using namespace hgl;
using namespace hgl::graph;
constexpr uint32_t SCREEN_WIDTH =1280;
constexpr uint32_t SCREEN_HEIGHT=SCREEN_WIDTH/16*9;
constexpr uint CHAR_BITMAP_SIZE=12; //字符尺寸
class TestApp:public VulkanApplicationFramework
{
Camera cam;
Color4f color;
private:
vulkan::Material * material =nullptr;
vulkan::Sampler * sampler =nullptr;
vulkan::MaterialInstance * material_instance =nullptr;
vulkan::Buffer * ubo_world_matrix =nullptr;
vulkan::Buffer * ubo_color =nullptr;
vulkan::Pipeline * pipeline =nullptr;
private:
FontSource * eng_fs =nullptr;
FontSource * chs_fs =nullptr;
FontSourceMulti * font_source =nullptr;
TileFont * tile_font =nullptr;
TextLayout tl_engine; ///<文本排版引擎
TextRenderable * text_render_obj =nullptr;
public:
~TestApp()
{
SAFE_CLEAR(tile_font);
}
private:
bool InitMaterial()
{
material=shader_manage->CreateMaterial( OS_TEXT("res/shader/DrawRect2D.vert"),
OS_TEXT("res/shader/DrawRect2D.geom"),
OS_TEXT("res/shader/FlatLumTexture.frag"));
if(!material)
return(false);
material_instance=material->CreateInstance();
sampler=db->CreateSampler();
material_instance->BindSampler("tex",tile_font->GetTexture(),sampler);
material_instance->BindUBO("world",ubo_world_matrix);
material_instance->BindUBO("color_material",ubo_color);
material_instance->Update();
db->Add(material);
db->Add(material_instance);
return(true);
}
bool InitUBO()
{
const VkExtent2D extent=sc_render_target->GetExtent();
cam.width=extent.width;
cam.height=extent.height;
cam.Refresh();
ubo_world_matrix=db->CreateUBO(sizeof(WorldMatrix),&cam.matrix);
if(!ubo_world_matrix)
return(false);
color.One();
ubo_color=db->CreateUBO(sizeof(Color4f),&color);
if(!ubo_color)
return(false);
return(true);
}
bool InitPipeline()
{
AutoDelete<vulkan::PipelineCreater>
pipeline_creater=new vulkan::PipelineCreater(device,material,sc_render_target);
pipeline_creater->CloseCullFace();
pipeline_creater->Set(PRIM_RECTANGLES);
pipeline=pipeline_creater->Create();
db->Add(pipeline);
return pipeline;
}
bool InitTileFont()
{
Font eng_fnt(OS_TEXT("Source Code Pro"),0,CHAR_BITMAP_SIZE);
Font chs_fnt(OS_TEXT("微软雅黑"),0,CHAR_BITMAP_SIZE);
eng_fs=AcquireFontSource(eng_fnt);
chs_fs=AcquireFontSource(chs_fnt);
font_source=new FontSourceMulti(eng_fs);
font_source->AddCJK(chs_fs);
tile_font=device->CreateTileFont(font_source);
return(true);
}
bool InitTextLayoutEngine()
{
CharLayoutAttr cla;
TextLayoutAttributes tla;
cla.CharColor=Color4f(COLOR::White);
cla.BackgroundColor=Color4f(COLOR::Black);
tla.char_layout_attr=&cla;
tla.line_gap=0.1f;
tl_engine.Set(tile_font->GetFontSource());
tl_engine.Set(&tla);
tl_engine.SetTextDirection(0);
tl_engine.Set(TextAlign::Left);
tl_engine.SetMaxWidth(0);
tl_engine.SetMaxHeight(0);
return tl_engine.Init();
}
bool InitTextRenderable()
{
UTF16String str;
LoadStringFromTextFile(str,OS_TEXT("README.md"));
text_render_obj=db->CreateTextRenderable(material);
return(tl_engine.SimpleLayout(text_render_obj,tile_font,str)>0);
}
public:
bool Init()
{
if(!VulkanApplicationFramework::Init(SCREEN_WIDTH,SCREEN_HEIGHT))
return(false);
if(!InitTileFont())
return(false);
if(!InitUBO())
return(false);
if(!InitMaterial())
return(false);
if(!InitPipeline())
return(false);
if(!InitTextLayoutEngine())
return(false);
if(!InitTextRenderable())
return(false);
BuildCommandBuffer(pipeline,material_instance,text_render_obj);
return(true);
}
void Resize(int w,int h)override
{
cam.width=w;
cam.height=h;
cam.Refresh();
ubo_world_matrix->Write(&cam.matrix);
BuildCommandBuffer(pipeline,material_instance,text_render_obj);
}
};//class TestApp:public VulkanApplicationFramework
int main(int,char **)
{
TestApp app;
if(!app.Init())
return(-1);
while(app.Run());
return 0;
}