532 lines
12 KiB
C++
532 lines
12 KiB
C++
#pragma once
|
|
#include<hgl/platform/Window.h>
|
|
#include<hgl/graph/VKInstance.h>
|
|
#include<hgl/graph/VKPhysicalDevice.h>
|
|
#include<hgl/graph/VKDeviceCreater.h>
|
|
#include<hgl/graph/VKSemaphore.h>
|
|
#include<hgl/graph/VKBuffer.h>
|
|
#include<hgl/graph/VKShaderModule.h>
|
|
#include<hgl/graph/VKImageView.h>
|
|
#include<hgl/graph/VKPrimitive.h>
|
|
#include<hgl/graph/VKDescriptorSet.h>
|
|
#include<hgl/graph/VKRenderPass.h>
|
|
#include<hgl/graph/VKPipeline.h>
|
|
#include<hgl/graph/VKCommandBuffer.h>
|
|
#include<hgl/graph/VKFormat.h>
|
|
#include<hgl/graph/VKFramebuffer.h>
|
|
#include<hgl/graph/VKMaterial.h>
|
|
#include<hgl/graph/VKMaterialParameters.h>
|
|
#include<hgl/graph/VKMaterialInstance.h>
|
|
#include<hgl/graph/VKRenderTarget.h>
|
|
#include<hgl/graph/VKRenderResource.h>
|
|
#include<hgl/graph/RenderList.h>
|
|
#include<hgl/graph/mtl/UBOCommon.h>
|
|
#include<hgl/color/Color.h>
|
|
#include<hgl/Time.h>
|
|
|
|
//#include<hgl/graph/LookAtCameraControl.h>
|
|
#include<hgl/graph/FirstPersonCameraControl.h>
|
|
|
|
#include<hgl/io/event/KeyboardEvent.h>
|
|
#include<hgl/io/event/MouseEvent.h>
|
|
|
|
using namespace hgl;
|
|
using namespace hgl::io;
|
|
using namespace hgl::graph;
|
|
|
|
namespace hgl{namespace graph
|
|
{
|
|
bool InitShaderCompiler();
|
|
void CloseShaderCompiler();
|
|
}}//namespace hgl::graph
|
|
|
|
class VulkanApplicationFramework:WindowEvent
|
|
{
|
|
protected:
|
|
|
|
Window * win =nullptr;
|
|
VulkanInstance * inst =nullptr;
|
|
|
|
protected:
|
|
|
|
GPUDevice * device =nullptr;
|
|
RenderPass * device_render_pass =nullptr;
|
|
SwapchainRenderTarget * sc_render_target =nullptr;
|
|
|
|
protected:
|
|
|
|
int32_t swap_chain_count =0;
|
|
|
|
RenderCmdBuffer ** cmd_buf =nullptr;
|
|
|
|
Color4f clear_color;
|
|
|
|
protected:
|
|
|
|
RenderResource * db =nullptr;
|
|
|
|
protected:
|
|
|
|
ViewportInfo vp_info;
|
|
DeviceBuffer * ubo_vp_info =nullptr;
|
|
|
|
public:
|
|
|
|
virtual ~VulkanApplicationFramework()
|
|
{
|
|
CloseShaderCompiler();
|
|
|
|
win->Unjoin(this);
|
|
|
|
SAFE_CLEAR(db);
|
|
SAFE_CLEAR_OBJECT_ARRAY(cmd_buf,swap_chain_count);
|
|
|
|
SAFE_CLEAR(device);
|
|
SAFE_CLEAR(win);
|
|
SAFE_CLEAR(inst);
|
|
}
|
|
|
|
virtual bool Init(int w,int h)
|
|
{
|
|
if(!InitShaderCompiler())
|
|
return(false);
|
|
|
|
clear_color.Set(0,0,0,1);
|
|
|
|
#ifdef _DEBUG
|
|
if(!CheckStrideBytesByFormat())
|
|
return(false);
|
|
#endif//
|
|
|
|
InitNativeWindowSystem();
|
|
|
|
InitVulkanInstanceProperties();
|
|
|
|
win=CreateRenderWindow(OS_TEXT("VulkanTest"));
|
|
if(!win)
|
|
return(false);
|
|
|
|
if(!win->Create(w,h))
|
|
return(false);
|
|
|
|
{
|
|
CreateInstanceLayerInfo cili;
|
|
|
|
hgl_zero(cili);
|
|
|
|
cili.lunarg.standard_validation = true;
|
|
cili.khronos.validation = true;
|
|
|
|
inst=CreateInstance("VulkanTest",nullptr,&cili);
|
|
|
|
if(!inst)
|
|
return(false);
|
|
}
|
|
|
|
device=CreateRenderDevice(inst,win);
|
|
|
|
if(!device)
|
|
return(false);
|
|
|
|
device_render_pass=device->GetRenderPass();
|
|
|
|
db=new RenderResource(device);
|
|
|
|
InitCommandBuffer();
|
|
|
|
win->Join(this);
|
|
|
|
{
|
|
vp_info.Set(w,h);
|
|
|
|
ubo_vp_info=db->CreateUBO(sizeof(ViewportInfo),&vp_info);
|
|
|
|
db->global_descriptor.AddUBO(mtl::SBS_ViewportInfo.name,ubo_vp_info);
|
|
}
|
|
|
|
return(true);
|
|
}
|
|
|
|
virtual void Resize(int w,int h)
|
|
{
|
|
vp_info.Set(w,h);
|
|
ubo_vp_info->Write(&vp_info);
|
|
}
|
|
|
|
void SetClearColor(const Color4f &cc)
|
|
{
|
|
clear_color=cc;
|
|
}
|
|
|
|
void SetClearColor(const enum class COLOR &ce)
|
|
{
|
|
clear_color=GetColor4f(ce,1.0f);
|
|
}
|
|
|
|
void OnResize(uint w,uint h) override
|
|
{
|
|
if(w>0&&h>0)
|
|
device->Resize(w,h);
|
|
|
|
InitCommandBuffer();
|
|
Resize(w,h);
|
|
}
|
|
|
|
void InitCommandBuffer()
|
|
{
|
|
if(cmd_buf)
|
|
SAFE_CLEAR_OBJECT_ARRAY(cmd_buf,swap_chain_count);
|
|
|
|
sc_render_target=device->GetSwapchainRT();
|
|
|
|
swap_chain_count=sc_render_target->GetImageCount();
|
|
{
|
|
const VkExtent2D extent=sc_render_target->GetExtent();
|
|
|
|
cmd_buf=hgl_zero_new<RenderCmdBuffer *>(swap_chain_count);
|
|
|
|
for(int32_t i=0;i<swap_chain_count;i++)
|
|
cmd_buf[i]=device->CreateRenderCommandBuffer();
|
|
}
|
|
}
|
|
|
|
bool BuildCommandBuffer(RenderCmdBuffer *cb,RenderPass *rp,Framebuffer *fb,Renderable *ri)
|
|
{
|
|
if(!ri)return(false);
|
|
|
|
const VertexInputData *vid=ri->GetVertexInputData();
|
|
|
|
cb->Begin();
|
|
cb->BindFramebuffer(rp,fb);
|
|
cb->SetClearColor(0,clear_color);
|
|
cb->BeginRenderPass();
|
|
cb->BindPipeline(ri->GetPipeline());
|
|
cb->BindDescriptorSets(ri);
|
|
cb->BindVBO(ri);
|
|
|
|
if (vid->index_buffer->buffer)
|
|
cb->DrawIndexed(vid->index_buffer->buffer->GetCount());
|
|
else
|
|
cb->Draw(vid->vertex_count);
|
|
|
|
cb->EndRenderPass();
|
|
cb->End();
|
|
|
|
return(true);
|
|
}
|
|
|
|
void BuildCommandBuffer(RenderCmdBuffer *cb,RenderTarget *rt,Renderable *ri)
|
|
{
|
|
if(!cb||!rt||!ri)
|
|
return;
|
|
|
|
BuildCommandBuffer(cb,rt->GetRenderPass(),rt->GetFramebuffer(),ri);
|
|
}
|
|
|
|
bool BuildCommandBuffer(uint32_t index,Renderable *ri)
|
|
{
|
|
if(!ri)return(false);
|
|
|
|
return BuildCommandBuffer(cmd_buf[index],sc_render_target->GetRenderPass(),sc_render_target->GetFramebuffer(index),ri);
|
|
}
|
|
|
|
bool BuildCommandBuffer(Renderable *ri)
|
|
{
|
|
if(!ri)return(false);
|
|
|
|
for(int32_t i=0;i<swap_chain_count;i++)
|
|
BuildCommandBuffer(i,ri);
|
|
|
|
return(true);
|
|
}
|
|
|
|
bool BuildCurrentCommandBuffer(Renderable *ri)
|
|
{
|
|
if(!ri)return(false);
|
|
|
|
return BuildCommandBuffer(sc_render_target->GetCurrentFrameIndices(),ri);
|
|
}
|
|
|
|
void BuildCommandBuffer(uint32_t index,RenderList *rl)
|
|
{
|
|
if(!rl)return;
|
|
|
|
RenderCmdBuffer *cb=cmd_buf[index];
|
|
|
|
cb->Begin();
|
|
cb->BindFramebuffer(sc_render_target->GetRenderPass(),sc_render_target->GetFramebuffer(index));
|
|
cb->SetClearColor(0,clear_color);
|
|
cb->BeginRenderPass();
|
|
rl->Render(cb);
|
|
cb->EndRenderPass();
|
|
cb->End();
|
|
}
|
|
|
|
void BuildCommandBuffer(RenderList *rl)
|
|
{
|
|
for(int32_t i=0;i<swap_chain_count;i++)
|
|
BuildCommandBuffer(i,rl);
|
|
}
|
|
|
|
void BuildCurrentCommandBuffer(RenderList *rl)
|
|
{
|
|
BuildCommandBuffer(sc_render_target->GetCurrentFrameIndices(),rl);
|
|
}
|
|
|
|
template<typename ...ARGS>
|
|
Pipeline *CreatePipeline(ARGS...args){return device_render_pass->CreatePipeline(args...);}
|
|
|
|
public:
|
|
|
|
int AcquireNextImage()
|
|
{
|
|
return sc_render_target->AcquireNextImage();
|
|
}
|
|
|
|
virtual void SubmitDraw(int index)
|
|
{
|
|
VkCommandBuffer cb=*cmd_buf[index];
|
|
|
|
sc_render_target->Submit(cb);
|
|
sc_render_target->PresentBackbuffer();
|
|
sc_render_target->WaitQueue();
|
|
sc_render_target->WaitFence();
|
|
}
|
|
|
|
virtual void Draw()
|
|
{
|
|
int index=AcquireNextImage();
|
|
|
|
if(index<0||index>=swap_chain_count)return;
|
|
|
|
SubmitDraw(index);
|
|
}
|
|
|
|
bool Run()
|
|
{
|
|
if(!win->Update())return(false);
|
|
|
|
if(win->IsVisible())
|
|
Draw();
|
|
|
|
device->WaitIdle();
|
|
|
|
return(true);
|
|
}
|
|
};//class VulkanApplicationFramework
|
|
|
|
class CameraKeyboardControl:public KeyboardStateEvent
|
|
{
|
|
FirstPersonCameraControl *camera;
|
|
float move_speed;
|
|
|
|
public:
|
|
|
|
CameraKeyboardControl(FirstPersonCameraControl *wc)
|
|
{
|
|
camera=wc;
|
|
move_speed=1.0f;
|
|
}
|
|
|
|
bool OnPressed(const KeyboardButton &kb)override
|
|
{
|
|
if(!KeyboardStateEvent::OnPressed(kb))
|
|
return(false);
|
|
|
|
if(kb==KeyboardButton::Minus )move_speed*=0.9f;else
|
|
if(kb==KeyboardButton::Equals )move_speed*=1.1f;
|
|
|
|
return(true);
|
|
}
|
|
|
|
void Update()
|
|
{
|
|
if(HasPressed(KeyboardButton::W ))camera->Forward (move_speed);else
|
|
if(HasPressed(KeyboardButton::S ))camera->Backward (move_speed);else
|
|
if(HasPressed(KeyboardButton::A ))camera->Left (move_speed);else
|
|
if(HasPressed(KeyboardButton::D ))camera->Right (move_speed);else
|
|
//if(HasPressed(KeyboardButton::R ))camera->Up (move_speed);else
|
|
//if(HasPressed(KeyboardButton::F ))camera->Down (move_speed);else
|
|
|
|
//if(HasPressed(KeyboardButton::Left ))camera->HoriRotate( move_speed);else
|
|
//if(HasPressed(KeyboardButton::Right ))camera->HoriRotate(-move_speed);else
|
|
//if(HasPressed(KeyboardButton::Up ))camera->VertRotate( move_speed);else
|
|
//if(HasPressed(KeyboardButton::Down ))camera->VertRotate(-move_speed);else
|
|
return;
|
|
}
|
|
};
|
|
|
|
class CameraMouseControl:public MouseEvent
|
|
{
|
|
FirstPersonCameraControl *camera;
|
|
double cur_time;
|
|
double last_time;
|
|
|
|
Vector2f mouse_pos;
|
|
Vector2f mouse_last_pos;
|
|
|
|
protected:
|
|
|
|
bool OnPressed(int x,int y,MouseButton) override
|
|
{
|
|
mouse_last_pos.x=x;
|
|
mouse_last_pos.y=y;
|
|
|
|
last_time=cur_time;
|
|
|
|
return(true);
|
|
}
|
|
|
|
bool OnWheel(int,int y) override
|
|
{
|
|
if(y==0)return(false);
|
|
|
|
camera->Forward(float(y)/10.0f);
|
|
|
|
return(true);
|
|
}
|
|
|
|
bool OnMove(int x,int y) override
|
|
{
|
|
mouse_pos.x=x;
|
|
mouse_pos.y=y;
|
|
|
|
bool left=HasPressed(MouseButton::Left);
|
|
bool right=HasPressed(MouseButton::Right);
|
|
|
|
Vector2f pos(x,y);
|
|
Vector2f gap=pos-mouse_last_pos;
|
|
|
|
if(left)
|
|
{
|
|
gap/=-5.0f;
|
|
|
|
camera->Rotate(gap);
|
|
}
|
|
else
|
|
if(right)
|
|
{
|
|
gap/=10.0f;
|
|
|
|
camera->Move(Vector3f(gap.x,0,gap.y));
|
|
}
|
|
|
|
last_time=cur_time;
|
|
mouse_last_pos=Vector2f(x,y);
|
|
|
|
return(true);
|
|
}
|
|
|
|
public:
|
|
|
|
CameraMouseControl(FirstPersonCameraControl *wc)
|
|
{
|
|
camera=wc;
|
|
cur_time=0;
|
|
}
|
|
|
|
const Vector2f &GetMouseCoord()const{return mouse_pos;}
|
|
|
|
void Update()
|
|
{
|
|
cur_time=GetDoubleTime();
|
|
}
|
|
};
|
|
|
|
class CameraAppFramework:public VulkanApplicationFramework
|
|
{
|
|
|
|
protected:
|
|
|
|
Camera * camera =nullptr;
|
|
|
|
DeviceBuffer * ubo_camera_info =nullptr;
|
|
|
|
FirstPersonCameraControl *camera_control=nullptr;
|
|
|
|
CameraKeyboardControl * ckc=nullptr;
|
|
CameraMouseControl * cmc=nullptr;
|
|
|
|
const Vector2f &GetMouseCoord()const{return cmc->GetMouseCoord();}
|
|
|
|
public:
|
|
|
|
virtual ~CameraAppFramework()
|
|
{
|
|
SAFE_CLEAR(ckc);
|
|
SAFE_CLEAR(cmc);
|
|
SAFE_CLEAR(camera);
|
|
}
|
|
|
|
virtual bool Init(int w,int h)
|
|
{
|
|
if(!VulkanApplicationFramework::Init(w,h))
|
|
return(false);
|
|
|
|
InitCamera(w,h);
|
|
return(true);
|
|
}
|
|
|
|
virtual void InitCamera(int w,int h)
|
|
{
|
|
camera_control=new FirstPersonCameraControl(&vp_info,camera);
|
|
|
|
camera_control->Refresh(); //更新矩阵计算
|
|
|
|
ckc=new CameraKeyboardControl(camera_control);
|
|
cmc=new CameraMouseControl(camera_control);
|
|
|
|
win->Join(ckc);
|
|
win->Join(cmc);
|
|
|
|
camera=new Camera;
|
|
|
|
camera->pos=Vector3f(10,10,10);
|
|
|
|
RefreshCameraInfo(&camera_control->GetCameraInfo(),&vp_info,camera);
|
|
|
|
ubo_camera_info=db->CreateUBO(sizeof(CameraInfo),&camera_control->GetCameraInfo());
|
|
}
|
|
|
|
void Resize(int w,int h)override
|
|
{
|
|
vp_info.Set(w,h);
|
|
|
|
camera_control->Refresh();
|
|
|
|
ubo_camera_info->Write(&camera_control->GetCameraInfo());
|
|
}
|
|
|
|
const CameraInfo &GetCameraInfo()
|
|
{
|
|
return camera_control->GetCameraInfo();
|
|
}
|
|
|
|
DeviceBuffer *GetCameraInfoBuffer()
|
|
{
|
|
return ubo_camera_info;
|
|
}
|
|
|
|
bool BindCameraUBO(MaterialInstance *mi)
|
|
{
|
|
return mi->BindUBO(DescriptorSetType::Global,"g_camera",ubo_camera_info);
|
|
}
|
|
|
|
virtual void BuildCommandBuffer(uint32_t index)=0;
|
|
|
|
virtual void Draw()override
|
|
{
|
|
camera_control->Refresh(); //更新相机矩阵
|
|
|
|
ubo_camera_info->Write(&camera_control->GetCameraInfo()); //写入缓冲区
|
|
|
|
const uint32_t index=AcquireNextImage();
|
|
|
|
BuildCommandBuffer(index);
|
|
|
|
SubmitDraw(index);
|
|
|
|
ckc->Update();
|
|
cmc->Update();
|
|
}
|
|
};//class CameraAppFramework
|