108 lines
3.0 KiB
C++
108 lines
3.0 KiB
C++
#ifndef HGL_GRAPH_VULKAN_INSTANCE_INCLUDE
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#define HGL_GRAPH_VULKAN_INSTANCE_INCLUDE
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#include<hgl/type/String.h>
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#include<hgl/type/List.h>
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#include<hgl/platform/Window.h>
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#include<hgl/graph/VKPhysicalDevice.h>
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#include<hgl/graph/VKDebugOut.h>
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VK_NAMESPACE_BEGIN
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#define VK_BOOL1BIT(name) bool name:1;
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struct CreateInstanceLayerInfo
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{
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struct
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{
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VK_BOOL1BIT(api_dump)
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VK_BOOL1BIT(device_simulation)
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VK_BOOL1BIT(monitor)
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VK_BOOL1BIT(screenshot)
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VK_BOOL1BIT(standard_validation)
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VK_BOOL1BIT(vktrace)
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}lunarg;
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struct
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{
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VK_BOOL1BIT(synchronization2)
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VK_BOOL1BIT(validation)
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VK_BOOL1BIT(profiles)
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}khronos;
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struct
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{
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VK_BOOL1BIT(optimus)
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}nv;
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struct
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{
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VK_BOOL1BIT(steam_overlay)
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VK_BOOL1BIT(steam_fossilize)
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}valve;
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struct
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{
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VK_BOOL1BIT(Capture)
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}RenderDoc;
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struct
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{
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VK_BOOL1BIT(helper);
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}bandicam;
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};
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#undef VK_BOOL1BIT
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class VulkanInstance
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{
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VkInstance inst;
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VKDebugOut *debug_out;
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ObjectList<GPUPhysicalDevice> physical_devices;
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private:
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PFN_vkGetDeviceProcAddr GetDeviceProcAddr;
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private:
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friend VulkanInstance *CreateInstance(const AnsiString &app_name,VKDebugOut *out=nullptr,CreateInstanceLayerInfo *cili=nullptr);
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VulkanInstance(VkInstance,VKDebugOut *);
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public:
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virtual ~VulkanInstance();
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operator VkInstance (){return inst;}
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const ObjectList<GPUPhysicalDevice> &GetDeviceList ()const {return physical_devices;}
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const GPUPhysicalDevice * GetDevice (VkPhysicalDeviceType)const;
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template<typename T>
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T *GetInstanceProc(const char *name)
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{
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return reinterpret_cast<T>(vkGetInstanceProcAddr(inst,name));
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}
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template<typename T>
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T *GetDeviceProc(const char *name)
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{
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if(!GetDeviceProcAddr)return(nullptr);
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return reinterpret_cast<T>(GetDeviceProcAddr(name));
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}
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void DestroySurface(VkSurfaceKHR);
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};//class VulkanInstance
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void InitVulkanInstanceProperties();
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const List<VkLayerProperties> & GetInstanceLayerProperties();
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const List<VkExtensionProperties> & GetInstanceExtensionProperties();
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const bool CheckInstanceLayerSupport(const AnsiString &);
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const bool GetInstanceLayerVersion(const AnsiString &,uint32_t &spec,uint32_t &impl);
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const bool CheckInstanceExtensionSupport(const AnsiString &);
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VulkanInstance *CreateInstance(const AnsiString &,VKDebugOut *,CreateInstanceLayerInfo *); ///<创建一个Vulkan实例
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VK_NAMESPACE_END
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#endif//HGL_GRAPH_VULKAN_INSTANCE_INCLUDE
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