ULRE/inc/hgl/graph/shader/node/vertex_input.h

20 lines
489 B
C++

#ifndef HGL_GRAPH_SHADER_NODE_VERTEX_INPUT_INCLUDE
#define HGL_GRAPH_SHADER_NODE_VERTEX_INPUT_INCLUDE
#include<hgl/graph/shader/node/node.h>
BEGIN_SHADER_NODE_NAMESPACE
/**
* 顶点输入流节点
*/
class VertexInput:public Node
{
public:
VertexInput(const UTF8String &n,const param::ParamType &pt):Node(NodeType::VertexInput,n)
{
AddOutput(n,pt);
}
};//class VertexInput:public Node
END_SHADER_NODE_NAMESPACE
#endif//HGL_GRAPH_SHADER_NODE_VERTEX_INPUT_INCLUDE