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ULRE/inc/hgl
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hyzboy 5fec0732f3 新的WorkObject::CreateMaterialInstance封装,直接根据材质名称创建创建实例
2025-05-09 01:34:46 +08:00
..
component
数据模板跟随变动
2025-05-04 19:33:04 +08:00
db
数据模板跟随变动
2025-05-04 19:33:04 +08:00
graph
成功使用字符串创建MaterialCreateInfo,为后续使用名称创建材质提供基础
2025-05-09 01:26:58 +08:00
gui
renamed to SortedSet from SortedSets
2024-11-18 13:19:11 +08:00
input
分离VKDebugOut以及VKProperties
2019-11-06 20:52:09 +08:00
shadergen
Prim改名为PrimitiveType,ParsePrimName改名为ParsePrimitiveType
2025-05-04 23:36:28 +08:00
util
support String
2020-09-05 17:54:21 +08:00
.directory
删除glm下载文件
2018-11-27 15:45:20 +08:00
WorkManager.h
example 0/1 run OK on newly RenderTarget
2025-03-12 01:25:49 +08:00
WorkObject.h
新的WorkObject::CreateMaterialInstance封装,直接根据材质名称创建创建实例
2025-05-09 01:34:46 +08:00
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