2.Window类增加IsVisible函数用于返回当前是否需要显示 3.WIndow类增加Update函数,用于处理是否绘制的问题
ULRE
experiment project - Ultra Lightweight Rendering Engine
ULRE is a project of experimental nature,Used to experiment with various rendering related techniques,And do some examples.
In the future, its compilicated version will be integrated into CMGameEngine.Used to replace the old rendering engine.
Platform: Windows,Linux (WIP: Android)
Graphics API: Vulkan
ULRE是一个试验性质的工程,用于试验各种渲染相关的技术,以及做一些范例。在未来它的复杂化版本会被整合到CMGameEngine中,用于替代旧的渲染引擎。
平台: Windows,Linux (开发中: Android)
图形API: Vulkan
Languages
C++
92.4%
C
5.8%
CMake
1.5%
HLSL
0.1%
JavaScript
0.1%