ULRE/example/Gizmo/StaticMesh.h

21 lines
299 B
C++

#pragma once
#include<hgl/graph/VKRenderable.h>
#include<hgl/type/SortedSets.h>
VK_NAMESPACE_BEGIN
class StaticMesh
{
RenderResource *rr;
SortedSets<Primitive *> prim_set;
SortedSets<MaterialInstance *> mi_set;
SortedSets<Pipeline *> pipeline_set;
public:
};
VK_NAMESPACE_END