ULRE/example/Vulkan/Geometry3D.cpp

175 lines
3.9 KiB
C++

// 4.Geometry3D
#include"VulkanAppFramework.h"
#include<hgl/filesystem/FileSystem.h>
#include<hgl/graph/InlineGeometry.h>
#include<hgl/graph/VKRenderResource.h>
#include<hgl/graph/RenderList.h>
#include<hgl/graph/Camera.h>
using namespace hgl;
using namespace hgl::graph;
constexpr uint32_t SCREEN_WIDTH=1280;
constexpr uint32_t SCREEN_HEIGHT=720;
class TestApp:public CameraAppFramework
{
Color4f color;
GPUBuffer *ubo_color=nullptr;
private:
SceneNode render_root;
RenderList *render_list=nullptr;
Material * material =nullptr;
MaterialInstance * material_instance =nullptr;
Pipeline * pipeline =nullptr;
Renderable * ro_plane_grid[3];
RenderableInstance *ri_plane_grid[3];
private:
bool RecreatePipeline()
{
pipeline=CreatePipeline(material_instance,InlinePipeline::Solid3D,Prim::Lines);
return pipeline;
}
bool InitMDP()
{
material=db->CreateMaterial(OS_TEXT("res/material/VertexColor3D"));
if(!material)return(false);
material_instance=db->CreateMaterialInstance(material);
if(!material_instance)return(false);
if(!RecreatePipeline())
return(false);
{
MaterialParameters *mp_global=material_instance->GetMP(DescriptorSetType::Global);
if(!mp_global)
return(false);
if(!mp_global->BindUBO("g_camera",GetCameraInfoBuffer()))return(false);
mp_global->Update();
}
return(true);
}
RenderableInstance *Add(Renderable *r,const Matrix4f &mat)
{
RenderableInstance *ri=db->CreateRenderableInstance(r,material_instance,pipeline);
render_root.CreateSubNode(mat,ri);
return ri;
}
void CreateRenderObject()
{
struct PlaneGridCreateInfo pgci;
pgci.coord[0].Set(-100,-100,0);
pgci.coord[1].Set( 100,-100,0);
pgci.coord[2].Set( 100, 100,0);
pgci.coord[3].Set(-100, 100,0);
pgci.step.u=20;
pgci.step.v=20;
pgci.side_step.u=10;
pgci.side_step.v=10;
pgci.color.Set(0.5,0,0,1);
pgci.side_color.Set(1,0,0,1);
ro_plane_grid[0]=CreateRenderablePlaneGrid(db,material,&pgci);
pgci.color.Set(0,0.5,0,1);
pgci.side_color.Set(0,1,0,1);
ro_plane_grid[1]=CreateRenderablePlaneGrid(db,material,&pgci);
pgci.color.Set(0,0,0.5,1);
pgci.side_color.Set(0,0,1,1);
ro_plane_grid[2]=CreateRenderablePlaneGrid(db,material,&pgci);
camera->pos.Set(200,200,200,1.0);
}
bool InitScene()
{
ri_plane_grid[0]=Add(ro_plane_grid[0],Matrix4f::identity);
ri_plane_grid[1]=Add(ro_plane_grid[1],rotate(HGL_RAD_90,0,1,0));
ri_plane_grid[2]=Add(ro_plane_grid[2],rotate(HGL_RAD_90,1,0,0));
render_root.RefreshMatrix();
render_list->Expend(camera->info,&render_root);
return(true);
}
public:
~TestApp()
{
SAFE_CLEAR(render_list);
}
bool Init()
{
if(!CameraAppFramework::Init(SCREEN_WIDTH,SCREEN_HEIGHT))
return(false);
render_list=new RenderList(device);
if(!InitMDP())
return(false);
CreateRenderObject();
if(!InitScene())
return(false);
return(true);
}
void BuildCommandBuffer(uint32 index)
{
VulkanApplicationFramework::BuildCommandBuffer(index,render_list);
}
void Resize(int w,int h)override
{
CameraAppFramework::Resize(w,h);
RecreatePipeline();
for(int i=0;i<3;i++)
ri_plane_grid[i]->UpdatePipeline(pipeline);
VulkanApplicationFramework::BuildCommandBuffer(render_list);
}
};//class TestApp:public CameraAppFramework
int main(int,char **)
{
TestApp app;
if(!app.Init())
return(-1);
while(app.Run());
return 0;
}