30 lines
800 B
C++

#include<hgl/platform/Vulkan.h>
#include"MacWindow.h"
#include<vulkan/vulkan_macos.h>
namespace hgl
{
VkSurfaceKHR CreateVulkanSurface(VkInstance vk_inst,Window *w)
{
if(vk_inst==VK_NULL_HANDLE)return(VK_NULL_HANDLE);
if(!w)return(VK_NULL_HANDLE);
MacWindow *win=(MacWindow *)w;
VkMacOSSurfaceCreateInfoMVK createInfo;
createInfo.sType = VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK;
createInfo.pNext = nullptr;
createInfo.flags = 0;
createInfo.pView = win->GetView();
VkSurfaceKHR surface;
VkResult res = vkCreateMacOSSurfaceMVK(vk_inst, &createInfo, nullptr, &surface);
if (res != VK_SUCCESS)
return(VK_NULL_HANDLE);
return(surface);
}
}//namespace hgl