hyzboy 818946a7e7 1.delete MaterialData.h
2.add StandardMaterial and PBRMaterial
2020-01-14 18:09:40 +08:00

23 lines
431 B
C++

#ifndef HGL_GRAPH_SHADER_PARAM_OUTPUT_INCLUDE
#define HGL_GRAPH_SHADER_PARAM_OUTPUT_INCLUDE
#include<hgl/graph/shader/param/param.h>
SHADER_PARAM_NAMESPACE_BEGIN
using namespace hgl;
/**
* 输出参数定义
*/
class OutputParam:public Param
{
public:
using Param::Param;
virtual ~OutputParam()=default;
};//class OutputParam:public Param
SHADER_PARAM_NAMESPACE_END
#endif//HGL_GRAPH_SHADER_PARAM_OUTPUT_INCLUDE