ULRE/example/Vulkan/main.cpp

36 lines
688 B
C++

#include"VK.h"
#include"VKInstance.h"
#include"VKDevice.h"
#include"VKCommandBuffer.h"
#include"Window.h"
using namespace hgl;
using namespace hgl::graph;
int main(int,char **)
{
Window *win=CreateRenderWindow(OS_TEXT("VulkanTest"));
vulkan::Instance inst(U8_TEXT("VulkanTest"),win);
if(!inst.Init())
{
delete win;
return(-1);
}
const ObjectList<vulkan::PhysicalDevice> &device_list=inst.GetDeviceList();
vulkan::PhysicalDevice *pd=device_list[0];
vulkan::Device *dev=pd->CreateGraphicsDevice();
vulkan::CommandBuffer *cmd_buf=dev->CreateCommandBuffer();
delete cmd_buf;
delete dev;
delete win;
return 0;
}