ULRE/example/Vulkan/main.cpp
2019-04-10 14:00:06 +08:00

42 lines
806 B
C++

#include"VK.h"
#include"VKInstance.h"
#include"VKSurface.h"
#include"VKDevice.h"
#include"VKCommandBuffer.h"
#include"Window.h"
using namespace hgl;
using namespace hgl::graph;
int main(int,char **)
{
Window *win=CreateRenderWindow(OS_TEXT("VulkanTest"));
win->Create(1280,720);
vulkan::Instance inst(U8_TEXT("VulkanTest"),win);
if(!inst.Init())
{
delete win;
return(-1);
}
vulkan::Surface *surface = inst.CreateSurface();
const ObjectList<vulkan::PhysicalDevice> &device_list=inst.GetDeviceList();
vulkan::PhysicalDevice *pd=device_list[0];
vulkan::Device *dev=pd->CreateGraphicsDevice();
vulkan::CommandBuffer *cmd_buf=dev->CreateCommandBuffer();
delete surface;
delete cmd_buf;
delete dev;
delete win;
return 0;
}