ULRE/example/2dVector/roundbox.cpp

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#include"VulkanAppFramework.h"
#include<hgl/math/Math.h>
#include<hgl/filesystem/FileSystem.h>
#include<iostream>
using namespace hgl;
using namespace hgl::graph;
constexpr uint32_t SCREEN_WIDTH=256;
constexpr uint32_t SCREEN_HEIGHT=256;
constexpr uint32_t VERTEX_COUNT=1;
constexpr int16_t position_data[VERTEX_COUNT][4]=
{
SCREEN_WIDTH*0.25, SCREEN_HEIGHT*0.25, //left,top
SCREEN_WIDTH*0.75 , SCREEN_HEIGHT*0.75 //right,bottom
};
struct RoundedBoxConfig
{
Color4f Color;
Color4f InColor;
Color4f OutColor;
struct
{
float bottom_right;
float top_right;
float bottom_left;
float top_left;
}radius;
float LineWidth;
};
static RoundedBoxConfig rb_config;
class TestApp:public VulkanApplicationFramework
{
private:
Camera cam;
MaterialInstance * material_instance =nullptr;
Mesh * render_obj =nullptr;
DeviceBuffer * ubo_camera_info =nullptr;
DeviceBuffer * ubo_rb_config =nullptr;
Pipeline * pipeline =nullptr;
private:
bool InitMaterial()
{
//2D渲染Position坐标全部是使用整数这里强制要求Position输入流使用RGBA16I格式
VILConfig vil_config;
VAConfig va_cfg;
va_cfg.format=VF_V4I16;
va_cfg.instance=false;
vil_config.Add("Position",va_cfg);
material_instance=db->CreateMaterialInstance(OS_TEXT("res/material/RoundedBox"),&vil_config);
if(!material_instance)
return(false);
pipeline=CreatePipeline(material_instance,OS_TEXT("res/pipeline/alpha2d"),PrimitiveType::SolidRectangles); //等同上一行为Framework重载默认使用swapchain的render target
if(!pipeline)
return(false);
return(true);
}
DeviceBuffer *CreateUBO(const AnsiString &name,const VkDeviceSize size,void *data)
{
DeviceBuffer *ubo=db->CreateUBO(size,data);
if(!ubo)
return(nullptr);
return ubo;
}
bool InitUBO()
{
const VkExtent2D extent=sc_render_target->GetExtent();
cam.width=extent.width;
cam.height=extent.height;
cam.RefreshCameraInfo();
{
MaterialParameters *mp_global=material_instance->GetMP(DescriptorSetType::Global);
if(!mp_global)
return(false);
ubo_camera_info =db->CreateUBO(sizeof(CameraInfo), &cam.info);
if(!mp_global->BindUBO("g_camera",ubo_camera_info))
return(false);
mp_global->Update();
}
{
MaterialParameters *mp_value=material_instance->GetMP(DescriptorSetType::Value);
if(!mp_value)
return(false);
rb_config.Color.Set(1,1,1,1);
rb_config.OutColor.Set(0,0,0,0);
rb_config.InColor=GetColor4f(COLOR::MozillaOrange,1.0);
rb_config.radius.bottom_left=8;
rb_config.radius.bottom_right=8;
rb_config.radius.top_left=8;
rb_config.radius.top_right=8;
rb_config.LineWidth=1.5;
ubo_rb_config =db->CreateUBO(sizeof(RoundedBoxConfig), &rb_config);
if(!mp_value->BindUBO("rb_config",ubo_rb_config))
return(false);
mp_value->Update();
}
return(true);
}
bool InitVBO()
{
Primitive *primitive=db->CreatePrimitive(VERTEX_COUNT);
if(!primitive)return(false);
if(!primitive->Set(VAN::Position, db->CreateVAB(VF_V4I16,VERTEX_COUNT,position_data)))return(false);
render_obj=db->CreateMesh(primitive,material_instance,pipeline);
return(true);
}
public:
bool Init()
{
if(!VulkanApplicationFramework::Init(SCREEN_WIDTH,SCREEN_HEIGHT))
return(false);
if(!InitMaterial())
return(false);
if(!InitUBO())
return(false);
if(!InitVBO())
return(false);
BuildCommandBuffer(render_obj);
return(true);
}
void Resize(uint w,uint h)override
{
cam.width=w;
cam.height=h;
cam.RefreshCameraInfo();
ubo_camera_info->Write(&cam.info);
BuildCommandBuffer(render_obj);
}
};//class TestApp:public VulkanApplicationFramework
int main(int,char **)
{
TestApp app;
if(!app.Init())
return(-1);
while(app.Run());
return 0;
}