26 lines
573 B
C++
26 lines
573 B
C++
#pragma once
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#include<hgl/shadergen/ShaderCreateInfo.h>
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namespace hgl{namespace graph{
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class ShaderCreateInfoMap:public ObjectMap<VkShaderStageFlagBits,ShaderCreateInfo>
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{
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public:
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using ObjectMap<VkShaderStageFlagBits,ShaderCreateInfo>::ObjectMap;
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bool Add(ShaderCreateInfo *sc)
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{
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if(!sc)return(false);
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VkShaderStageFlagBits flag=sc->GetShaderStage();
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if(ContainsKey(flag))
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return(false);
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ObjectMap<VkShaderStageFlagBits,ShaderCreateInfo>::Add(flag,sc);
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return(true);
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}
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};
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}}//namespace hgl::graph
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