16 lines
287 B
C++
16 lines
287 B
C++
#pragma once
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#include<hgl/type/BaseString.h>
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namespace hgl
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{
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namespace graph
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{
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class ShaderResource
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{
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public:
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};//class ShaderResource
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ShaderResource *LoadShaderResoruce(const OSString &filename);
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}//namespace graph
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}//namespace hgl
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