hyzboy 818946a7e7 1.delete MaterialData.h
2.add StandardMaterial and PBRMaterial
2020-01-14 18:09:40 +08:00

15 lines
268 B
C++

#ifndef HGL_GRAPH_SHADER_NODE_DEFINE_INCLUDE
#define HGL_GRAPH_SHADER_NODE_DEFINE_INCLUDE
#include<hgl/graph/shader/common.h>
SHADER_NODE_NAMESPACE_BEGIN
class Bool
{
public:
};//class Bool
SHADER_NODE_NAMESPACE_END
#endif//HGL_GRAPH_SHADER_NODE_DEFINE_INCLUDE