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ULRE/src
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hyzboy 8436e57ed7 RenderResource中移除static_descriptor/global_descriptor
2025-06-06 00:24:06 +08:00
..
GUI
各种类名结构名优化,不再使用GPU开头
2025-05-17 20:26:36 +08:00
JoltPhysics
Jolt use c++20
2024-08-04 23:55:41 +08:00
SceneGraph
RenderResource中移除static_descriptor/global_descriptor
2025-06-06 00:24:06 +08:00
ShaderGen
部分范例迁移到新WorkObject/CreateMaterialInstance结构
2025-05-18 23:42:39 +08:00
Tools
init
2020-05-19 17:28:02 +08:00
Util
add shader node header files.
2019-12-06 21:45:51 +08:00
Work
[OK] AutoInstance 范例完成迁移并测试成功。新结构下不再需要自己管理RenderList/SceneRoot。接下来请迁移其它范例。
2025-06-04 01:09:05 +08:00
CMakeLists.txt
slit RenderTarget, created VKRenderTargetData.h/.cpp, VKRenderTargetSingle.h/.cpp, VKRenderTargetMultiFrame.h, VKRenderTargetSwapchain.h
2025-03-11 23:51:05 +08:00
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