ULRE/example/Gizmo/GizmoTest.cpp

133 lines
3.2 KiB
C++

#include<hgl/WorkManager.h>
#include"Gizmo.h"
#include<hgl/graph/Ray.h>
using namespace hgl;
using namespace hgl::graph;
const Vector3f GizmoPosition(0,0,0);
///**
//* 一种永远转向正面的变换节点
//*/
//class TransformBillboard:public TransformBase
//{
// CameraInfo *camera_info=nullptr;
// bool face_to_camera=false;
//
// ViewportInfo *viewport_info=nullptr;
// float fixed_scale=1.0;
//
//public:
//
// virtual void SetCameraInfo (CameraInfo * ci ){camera_info =ci;}
// virtual void SetViewportInfo(ViewportInfo * vi ){viewport_info =vi;}
//
// virtual void SetFaceToCamera(bool ftc ){face_to_camera=ftc;}
// virtual void SetFixedScale (const float size){fixed_scale =size;}
//
// virtual bool RefreshTransform(const Transform &tf=IdentityTransform) override
// {
// if(!camera_info)
// {
// return SceneNode::RefreshTransform(tf);
// }
//
// if(face_to_camera)
// {
// LocalTransform.SetRotation(CalculateFacingRotationQuat(GetWorldPosition(),camera_info->view,AxisVector::X));
// }
//
// if(viewport_info)
// {
// const float screen_height=viewport_info->GetViewportHeight();
//
// const Vector4f pos=camera_info->Project(GetWorldPosition());
//
// LocalTransform.SetScale(pos.w*fixed_scale/screen_height);
// }
//
// return SceneNode::RefreshTransform(tf);
// }
//};//class BillboardSceneNode:public SceneNode
class TestApp:public WorkObject
{
SceneNode *sm_move=nullptr;
//StaticMesh *sm_rotate=nullptr;
//StaticMesh *sm_scale=nullptr;
private:
bool InitGizmo()
{
if(!InitGizmoResource(GetRenderFramework()))
return(false);
sm_move =GetGizmoMoveNode();
//sm_rotate =GetGizmoRotateStaticMesh();
//sm_scale =GetGizmoScaleStaticMesh();
return(true);
}
void InitGizmoSceneTree()
{
SceneNode *root=GetSceneRoot();
root->Add(Duplication(sm_move));
//root.Add(Duplication(sm_rotate->GetScene()));
//root.CreateSubNode(sm_scale->GetScene());
}
public:
bool Init() override
{
if(!InitGizmo())
return(false);
InitGizmoSceneTree();
CameraControl *camera_control=GetCameraControl();
camera_control->SetPosition(Vector3f(32,32,32));
camera_control->SetTarget(Vector3f(0,0,0));
return(true);
}
using WorkObject::WorkObject;
~TestApp()
{
FreeGizmoResource();
}
//void BuildCommandBuffer(uint32 index) override
//{
// camera_control->Refresh();
//
// const CameraInfo *ci=camera_control->GetCameraInfo();
// const ViewportInfo *vi=GetViewportInfo();
// const float screen_height=vi->GetViewportHeight();
// const Vector4f pos=ci->Project(GizmoPosition);
// //{
// // Transform tm;
// // tm.SetScale(pos.w*16.0f/screen_height);
// // root.SetLocalTransform(tm);
// //}
//}
};//class TestApp:public WorkObject
int os_main(int,os_char **)
{
return RunFramework<TestApp>(OS_TEXT("Gizmo"),1280,720);
}