ULRE/inc/hgl/db/Field.h
2019-06-03 22:32:18 +08:00

99 lines
2.8 KiB
C++

#ifndef HGL_DB_FIELD_INCLUDE
#define HGL_DB_FIELD_INCLUDE
#include<hgl/db/FieldType.h>
namespace hgl
{
namespace db
{
/**
* 字段基类
*/
class Field
{
FieldType *field_type;
public:
const FieldType *GetFieldType()const{return field_type;} ///<获取字段类型
public:
Field(FieldType *ft):field_type(ft){}
virtual ~Field()
{
if(field_type)
delete field_type;
}
};//class Field
/**
* 单个数据字段模板基类
*/
template<typename T> class FieldSingleValue:public Field
{
public:
using Field::Field;
virtual ~FieldSingleValue()=default;
};//template<typename T> class FieldSingleValue:public Field
class FieldArrayBase:public Field
{
protected:
FieldArrayType *array_type;
public:
FieldArrayBase(FieldArrayType *fa):Field(fa),array_type(fa){}
virtual ~FieldArrayBase()=default;
const FieldBaseType GetMemberType ()const{return array_type?array_type->GetMemberType():FieldBaseType::ERROR_TYPE;}
const uint64 GetLength ()const{return array_type?array_type->GetLength():-1;}
};//class FieldVarArray:public Field
template<typename T> class FieldArray:public FieldArrayBase
{
public:
using FieldArrayBase::FieldArrayBase;
virtual ~FieldArray()=default;
};//template<typename T> class FieldArray:public FieldArrayBase
#define FIELD_TYPE_DEFINE(type_name,type) using Field##type_name=FieldSingleValue<type>; \
using Field##type_name##Array=FieldArray<type>;
FIELD_TYPE_DEFINE(Bool, bool)
FIELD_TYPE_DEFINE(Int8, int8)
FIELD_TYPE_DEFINE(Int16, int16)
FIELD_TYPE_DEFINE(Int32, int32)
FIELD_TYPE_DEFINE(Int64, int64)
FIELD_TYPE_DEFINE(Uint8, uint8)
FIELD_TYPE_DEFINE(Uint16, uint16)
FIELD_TYPE_DEFINE(Uint32, uint32)
FIELD_TYPE_DEFINE(Uint64, uint64)
FIELD_TYPE_DEFINE(Float, float)
FIELD_TYPE_DEFINE(Double, double)
FIELD_TYPE_DEFINE(Char, char)
FIELD_TYPE_DEFINE(UTF16, u16char)
#undef FIELD_TYPE_DEFINE
class FieldStruct:public Field
{
FieldStructType *struct_type;
public:
FieldStruct(FieldStructType *fs):Field(fs),struct_type(fs){}
virtual ~FieldStruct()=default;
};//class FieldStruct:public Field
}//namespace db
}//namespace hgl
#endif//HGL_DB_FIELD_INCLUDE