ULRE/src/Work/WorkObject.cpp
2025-03-17 00:49:56 +08:00

115 lines
3.2 KiB
C++

#include<hgl/WorkObject.h>
#include<hgl/graph/RenderFramework.h>
#include<hgl/graph/module/SwapchainModule.h>
#include<hgl/graph/VKRenderResource.h>
#include<hgl/graph/VKRenderTarget.h>
#include<hgl/graph/VKMaterialInstance.h>
#include<hgl/graph/PrimitiveCreater.h>
#include<hgl/Time.h>
//#include<iostream>
namespace hgl
{
WorkObject::WorkObject(graph::RenderFramework *rf,graph::IRenderTarget *rt)
{
OnRenderTargetSwitch(rf,rt);
}
void WorkObject::OnRenderTargetSwitch(graph::RenderFramework *rf,graph::IRenderTarget *rt)
{
if(!rf)
{
render_framework=nullptr;
db=nullptr;
}
if(!rt)
{
cur_render_target=nullptr;
render_pass=nullptr;
}
if(!rf||!rt)
{
return;
}
render_framework=rf;
cur_render_target=rt;
render_pass=rt->GetRenderPass();
db=rf->GetRenderResource();
}
void WorkObject::Render(double delta_time)
{
if(!cur_render_target)
{
//std::cerr<<"WorkObject::Render,cur_render_target=nullptr"<<std::endl;
return;
}
//std::cout<<"WorkObject::Render begin, render_dirty="<<(render_dirty?"true":"false")<<std::endl;
if(render_dirty)
{
graph::RenderCmdBuffer *cmd=cur_render_target->BeginRender();
if(!cmd)
{
//std::cerr<<"WorkObject::Render,cur_render_target->BeginRender()=nullptr"<<std::endl;
return;
}
Render(delta_time,cmd);
cur_render_target->EndRender();
cur_render_target->Submit();
render_dirty=false;
}
//std::cout<<"WorkObject::Render End"<<std::endl;
}
graph::Primitive *WorkObject::CreatePrimitive(const AnsiString &name,
const uint32_t vertices_count,
const graph::VIL *vil,
const std::initializer_list<graph::VertexAttribDataPtr> &vad_list)
{
auto *pc=new graph::PrimitiveCreater(GetDevice(),vil);
pc->Init(name,vertices_count);
for(const auto &vad:vad_list)
{
if(!pc->WriteVAB(vad.name,vad.format,vad.data))
{
delete pc;
return(nullptr);
}
}
auto *prim=pc->Create();
if(prim)
db->Add(prim);
return prim;
}
graph::Renderable *WorkObject::CreateRenderable( const AnsiString &name,
const uint32_t vertices_count,
graph::MaterialInstance *mi,
graph::Pipeline *pipeline,
const std::initializer_list<graph::VertexAttribDataPtr> &vad_list)
{
auto *prim=this->CreatePrimitive(name,vertices_count,mi->GetVIL(),vad_list);
if(!prim)
return(nullptr);
return db->CreateRenderable(prim,mi,pipeline);
}
}//namespcae hgl