ULRE/inc/hgl/graph/VKVBOList.h

58 lines
1.1 KiB
C++

#pragma once
VK_NAMESPACE_BEGIN
class VBOList
{
uint32_t binding_count;
VkBuffer *buffer_list;
VkDeviceSize *buffer_offset;
uint32_t write_count;
friend class RenderCmdBuffer;
public:
VBOList(const uint32 bc)
{
binding_count=bc;
buffer_list=new VkBuffer[binding_count];
buffer_offset=new VkDeviceSize[binding_count];
write_count=0;
}
~VBOList()
{
delete[] buffer_offset;
delete[] buffer_list;
}
void Restart()
{
write_count=0;
}
const bool IsFull()const
{
return write_count>=binding_count;
}
void Add(const VkBuffer buf,const VkDeviceSize offset)
{
buffer_list[write_count]=buf;
buffer_offset[write_count]=offset;
++write_count;
}
void Add(const VkBuffer *buf,const VkDeviceSize *offset,const uint32_t count)
{
hgl_cpy(buffer_list +write_count,buf, count);
hgl_cpy(buffer_offset+write_count,offset,count);
write_count+=count;
}
};//class VBOList
VK_NAMESPACE_END