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ULRE
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ULRE
/
ShaderLibrary
/
Std2D
History
HuYingzhuo(hugo/hyzboy)
5e795c4a7f
fragment shader output use "FragColor" instead of "Color".
2023-10-08 10:40:01 +08:00
..
PureColor2D.mtl
fragment shader output use "FragColor" instead of "Color".
2023-10-08 10:40:01 +08:00
PureTexture2D.mtl
fragment shader output use "FragColor" instead of "Color".
2023-10-08 10:40:01 +08:00
RectTexture2D.mtl
fragment shader output use "FragColor" instead of "Color".
2023-10-08 10:40:01 +08:00
RectTexture2DArray.mtl
fragment shader output use "FragColor" instead of "Color".
2023-10-08 10:40:01 +08:00
VertexColor2D.mtl
fragment shader output use "FragColor" instead of "Color".
2023-10-08 10:40:01 +08:00