36 lines
563 B
C++
36 lines
563 B
C++
#pragma once
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#include<hgl/graph/SceneNode.h>
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namespace hgl
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{
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namespace graph
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{
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class CameraData
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{
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};
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class CameraManager
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{
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public:
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};
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/**
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* 世界场景管理器<Br>
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* 管理一个世界场景中的所有资源与场景节点
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*/
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class SceneWorld
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{
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SceneNode *root_node; ///<世界根节点
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public:
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public:
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};//class SceneWorld
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}//namespace graph
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}//namespace hgl
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