62 lines
2.3 KiB
C++
62 lines
2.3 KiB
C++
#ifndef HGL_GRAPH_VULKAN_MATERIAL_DESCRIPTOR_SETS_INCLUDE
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#define HGL_GRAPH_VULKAN_MATERIAL_DESCRIPTOR_SETS_INCLUDE
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#include<hgl/graph/VK.h>
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VK_NAMESPACE_BEGIN
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struct ShaderDescriptor
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{
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char name[128];
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VkDescriptorType desc_type;
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DescriptorSetType set_type;
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uint32_t set;
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uint32_t binding;
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uint32_t stage_flag;
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};
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using ShaderDescriptorList=List<ShaderDescriptor *>;
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class MaterialDescriptorSets
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{
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UTF8String mtl_name;
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ShaderDescriptor *sd_list;
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uint sd_count;
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ShaderDescriptorList descriptor_list[VK_DESCRIPTOR_TYPE_RANGE_SIZE];
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ShaderDescriptorList descriptor_list_by_set_type[size_t(DescriptorSetType::RANGE_SIZE)];
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Map<AnsiString,ShaderDescriptor *> sd_by_name;
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Map<AnsiString,int> binding_map[VK_DESCRIPTOR_TYPE_RANGE_SIZE];
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int *binding_list[VK_DESCRIPTOR_TYPE_RANGE_SIZE];
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private:
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DescriptorSetLayoutCreateInfo dsl_ci[size_t(DescriptorSetType::RANGE_SIZE)];
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public:
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MaterialDescriptorSets(const UTF8String &,ShaderDescriptor *,const uint);
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~MaterialDescriptorSets();
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const UTF8String &GetMaterialName()const{return mtl_name;}
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const int GetBinding(const VkDescriptorType &desc_type,const AnsiString &name)const;
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const int GetUBO (const AnsiString &name,bool dynamic)const{return GetBinding(dynamic?VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,name);}
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const int GetSSBO (const AnsiString &name,bool dynamic)const{return GetBinding(dynamic?VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,name);}
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const int GetSampler (const AnsiString &name )const{return GetBinding(VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,name);}
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const int GetAttachment (const AnsiString &name )const{return GetBinding(VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT,name);}
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const DescriptorSetLayoutCreateInfo *GetDSLCI(const DescriptorSetType &type)const{return dsl_ci+size_t(type);}
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const ShaderDescriptorList &GetDescriptorList(const DescriptorSetType &type)const{return descriptor_list_by_set_type[size_t(type)];}
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const bool hasSet(const DescriptorSetType &type)const{return !descriptor_list_by_set_type[size_t(type)].IsEmpty();}
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};//class MaterialDescriptorSets
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VK_NAMESPACE_END
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#endif//HGL_GRAPH_VULKAN_MATERIAL_DESCRIPTOR_SETS_INCLUDE
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