5 lines
58 B
GLSL
5 lines
58 B
GLSL
mat4 GetLocalToWorld()
|
|
{
|
|
return l2w.mats[Assign.x];
|
|
}
|
mat4 GetLocalToWorld()
|
|
{
|
|
return l2w.mats[Assign.x];
|
|
}
|