92 lines
4.3 KiB
C++
92 lines
4.3 KiB
C++
#ifndef HGL_THREAD_ATOMIC_WINDOWS_INCLUDE
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#define HGL_THREAD_ATOMIC_WINDOWS_INCLUDE
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#include<windows.h>
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namespace hgl
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{
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//开发日志 2013-06-19
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//1.原本是一个模板,但将32/64中不一样的部分各自特例化,但不知为何VC2012中无法认出对应的操作符,所以改成2个模板
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//2.部分原子函数没有8/16位版本
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//32位版
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template<typename T> class atom_win32
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{
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volatile T value;
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public:
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atom_win32(){value=0;}
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atom_win32(const volatile T new_value){operator=(new_value);}
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T operator *= (const volatile T v) {return operator=(value *=v);}
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T operator /= (const volatile T v) {return operator=(value /=v);}
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T operator %= (const volatile T v) {return operator=(value %=v);}
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T operator >>= (const volatile T v) {return operator=(value>>=v);}
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T operator <<= (const volatile T v) {return operator=(value<<=v);}
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T operator ! ()const {return !value;}
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T operator ~ ()const {return ~value;}
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operator T () {return value;}
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operator const T ()const {return value;}
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bool operator ! () {return !value;}
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bool operator == (const volatile T v)const {return value==v;}
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bool operator != (const volatile T v)const {return value!=v;}
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T operator = (const volatile T nv) {return InterlockedExchange((unsigned long *)&value,(unsigned long)nv);}
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T operator ++ () {return InterlockedIncrement((unsigned long *)&value);}
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T operator -- () {return InterlockedDecrement((unsigned long *)&value);}
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T operator += (const volatile T av) {return InterlockedExchangeAdd((unsigned long *)&value, av); }
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T operator -= (const volatile T av) {return InterlockedExchangeAdd((unsigned long *)&value, -av); }
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volatile T operator &= (const volatile T v) {return InterlockedAnd((unsigned long *)&value,v);}
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volatile T operator |= (const volatile T v) {return InterlockedOr((unsigned long *)&value, v); }
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volatile T operator ^= (const volatile T v) {return InterlockedXor((unsigned long *)&value, v); }
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volatile T operator ++ (int) {volatile T ret=value;operator++();return ret;}//后置++
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volatile T operator -- (int) {volatile T ret=value;operator--();return ret;}//后置--
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};//template<typename T> class atom_win32
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//64位版
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template<typename T> class atom_win64
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{
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volatile T value;
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public:
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atom_win64(){value=0;}
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atom_win64(const volatile T new_value){operator=(new_value);}
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T operator *= (const volatile T v) {return operator=(value *=v);}
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T operator /= (const volatile T v) {return operator=(value /=v);}
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T operator %= (const volatile T v) {return operator=(value %=v);}
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T operator >>= (const volatile T v) {return operator=(value>>=v);}
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T operator <<= (const volatile T v) {return operator=(value<<=v);}
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T operator ! ()const {return !value;}
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T operator ~ ()const {return ~value;}
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operator T () {return value;}
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operator const T ()const {return value;}
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bool operator ! () {return !value;}
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bool operator == (const volatile T v)const {return value==v;}
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bool operator != (const volatile T v)const {return value!=v;}
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T operator = (const volatile T nv) {return InterlockedExchange64((LONG64 *)&value, (LONG64)nv); }
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T operator ++ () {return InterlockedIncrement64((LONG64 *)&value); }
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T operator -- () {return InterlockedDecrement64((LONG64 *)&value); }
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T operator += (const volatile T av) {return InterlockedExchangeAdd64((LONG64 *)&value, av); }
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T operator -= (const volatile T av) {return InterlockedExchangeAdd64((LONG64 *)&value, -av); }
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volatile T operator &= (const volatile T v) {return InterlockedAnd64((LONG64 *)&value, v); }
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volatile T operator |= (const volatile T v) {return InterlockedOr64((LONG64 *)&value, v); }
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volatile T operator ^= (const volatile T v) {return InterlockedXor64((LONG64 *)&value, v); }
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volatile T operator ++ (int) {volatile T ret=value;operator++();return ret;}//后置++
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volatile T operator -- (int) {volatile T ret=value;operator--();return ret;}//后置--
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};//template<typename T> class atom_win64
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}//namespace hgl
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#endif//HGL_THREAD_ATOMIC_WINDOWS_INCLUDE
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