ULRE/example/Vulkan/VKDevice.h

72 lines
2.2 KiB
C++

#ifndef HGL_GRAPH_RENDER_SURFACE_INCLUDE
#define HGL_GRAPH_RENDER_SURFACE_INCLUDE
#include<hgl/type/List.h>
#include"VK.h"
#include"Window.h"
#include"VKDeviceAttribute.h"
VK_NAMESPACE_BEGIN
struct PhysicalDevice;
class Buffer;
class VertexBuffer;
class CommandBuffer;
class RenderPass;
class Fence;
class Semaphore;
class Device
{
DeviceAttribute *attr;
private:
friend Device *CreateRenderDevice(VkInstance,const PhysicalDevice *,Window *);
Device(DeviceAttribute *da)
{
attr=da;
}
public:
virtual ~Device();
VkSurfaceKHR GetSurface () {return attr->surface;}
VkDevice GetDevice () {return attr->device;}
const PhysicalDevice *GetPhysicalDevice ()const {return attr->physical_device;}
const VkExtent2D & GetExtent ()const {return attr->swapchain_extent;}
VkDescriptorPool GetDescriptorPool () {return attr->desc_pool;}
public:
Buffer * CreateBuffer(VkBufferUsageFlags buf_usage,VkDeviceSize size,VkSharingMode sharing_mode=VK_SHARING_MODE_EXCLUSIVE);
VertexBuffer * CreateBuffer(VkBufferUsageFlags buf_usage,VkFormat format,uint32_t count,VkSharingMode sharing_mode=VK_SHARING_MODE_EXCLUSIVE);
#define CREATE_FORMAT_BUFFER_OBJECT(LargeName,type) VertexBuffer *Create##LargeName(VkFormat format,uint32_t count,VkSharingMode sharing_mode=VK_SHARING_MODE_EXCLUSIVE){return CreateBuffer(VK_BUFFER_USAGE_##type##_BUFFER_BIT,format,count,sharing_mode);}
CREATE_FORMAT_BUFFER_OBJECT(VBO,VERTEX)
CREATE_FORMAT_BUFFER_OBJECT(IBO,INDEX)
#undef CREATE_FORMAT_BUFFER_OBJECT
#define CREATE_BUFFER_OBJECT(LargeName,type) Buffer *Create##LargeName(VkDeviceSize size,VkSharingMode sharing_mode=VK_SHARING_MODE_EXCLUSIVE){return CreateBuffer(VK_BUFFER_USAGE_##type##_BUFFER_BIT,size,sharing_mode);}
CREATE_BUFFER_OBJECT(UBO,UNIFORM)
CREATE_BUFFER_OBJECT(SBO,STORAGE)
CREATE_BUFFER_OBJECT(INBO,INDIRECT)
#undef CREATE_BUFFER_OBJECT
CommandBuffer * CreateCommandBuffer ();
// DescriptorSet * CreateDescSet(int);
RenderPass *CreateRenderPass();
Fence *CreateFence();
Semaphore *CreateSem();
};//class Device
VK_NAMESPACE_END
#endif//HGL_GRAPH_RENDER_SURFACE_INCLUDE