Logo
Explore Help
Register Sign In
hyzboy/ULRE
1
0
Fork 0
You've already forked ULRE
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
ULRE/inc/hgl/shadergen
History
hyzboy 9450d92784 use Contains instead of IsMember/IsExist
2024-10-05 22:51:27 +08:00
..
MaterialCreateInfo.h
resume Assign instead of local2world and materialinstanceId in VertexInputStream
2024-05-25 17:58:39 +08:00
MaterialDescriptorInfo.h
use Contains instead of IsMember/IsExist
2024-10-05 22:51:27 +08:00
ShaderCreateInfo.h
[WIP]
2024-06-19 14:03:46 +08:00
ShaderCreateInfoFragment.h
maybe finished, all examples test OK!
2024-06-20 00:16:29 +08:00
ShaderCreateInfoGeometry.h
maybe finished, all examples test OK!
2024-06-20 00:16:29 +08:00
ShaderCreateInfoMap.h
use Contains instead of IsMember/IsExist
2024-10-05 22:51:27 +08:00
ShaderCreateInfoVertex.h
maybe finished, all examples test OK!
2024-06-20 00:16:29 +08:00
ShaderDescriptorInfo.h
use Contains instead of IsMember/IsExist
2024-10-05 22:51:27 +08:00
StandardMaterial.h
added a standard material that it's VertexColor2DNDC.
2023-03-21 21:01:16 +08:00
Powered by Gitea Version: 1.23.6 Page: 455ms Template: 6ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API