64 lines
2.1 KiB
C++
64 lines
2.1 KiB
C++
#ifndef HGL_GRAPH_RENDER_SURFACE_INCLUDE
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#define HGL_GRAPH_RENDER_SURFACE_INCLUDE
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#include<hgl/type/List.h>
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#include"VK.h"
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#include"Window.h"
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#include"VKDeviceAttribute.h"
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VK_NAMESPACE_BEGIN
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struct PhysicalDevice;
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class Buffer;
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class VertexBuffer;
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class CommandBuffer;
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class RenderPass;
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class Device
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{
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DeviceAttribute *attr;
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private:
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friend Device *CreateRenderDevice(VkInstance,const PhysicalDevice *,Window *);
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Device(DeviceAttribute *da)
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{
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attr=da;
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}
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public:
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virtual ~Device();
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VkSurfaceKHR GetSurface () {return attr->surface;}
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VkDevice GetDevice () {return attr->device;}
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const PhysicalDevice *GetPhysicalDevice ()const {return attr->physical_device;}
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const VkExtent2D & GetExtent ()const {return attr->swapchain_extent;}
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public:
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Buffer * CreateBuffer(VkBufferUsageFlags buf_usage,VkDeviceSize size,VkSharingMode sharing_mode=VK_SHARING_MODE_EXCLUSIVE);
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VertexBuffer * CreateBuffer(VkBufferUsageFlags buf_usage,VkFormat format,uint32_t count,VkSharingMode sharing_mode=VK_SHARING_MODE_EXCLUSIVE);
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#define CREATE_FORMAT_BUFFER_OBJECT(LargeName,type) VertexBuffer *Create##LargeName(VkFormat format,uint32_t count,VkSharingMode sharing_mode=VK_SHARING_MODE_EXCLUSIVE){return CreateBuffer(VK_BUFFER_USAGE_##type##_BUFFER_BIT,format,count,sharing_mode);}
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CREATE_FORMAT_BUFFER_OBJECT(VBO,VERTEX)
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CREATE_FORMAT_BUFFER_OBJECT(IBO,INDEX)
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#undef CREATE_FORMAT_BUFFER_OBJECT
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#define CREATE_BUFFER_OBJECT(LargeName,type) Buffer *Create##LargeName(VkDeviceSize size,VkSharingMode sharing_mode=VK_SHARING_MODE_EXCLUSIVE){return CreateBuffer(VK_BUFFER_USAGE_##type##_BUFFER_BIT,size,sharing_mode);}
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CREATE_BUFFER_OBJECT(UBO,UNIFORM)
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CREATE_BUFFER_OBJECT(SBO,STORAGE)
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CREATE_BUFFER_OBJECT(INBO,INDIRECT)
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#undef CREATE_BUFFER_OBJECT
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CommandBuffer * CreateCommandBuffer ();
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// DescriptorSet * CreateDescSet(int);
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RenderPass *CreateRenderPass();
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};//class Device
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VK_NAMESPACE_END
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#endif//HGL_GRAPH_RENDER_SURFACE_INCLUDE
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