ULRE/inc/hgl/graph/vulkan/VKInstance.h

41 lines
1.2 KiB
C++

#ifndef HGL_GRAPH_VULKAN_INSTANCE_INCLUDE
#define HGL_GRAPH_VULKAN_INSTANCE_INCLUDE
#include<hgl/type/BaseString.h>
#include<hgl/type/List.h>
#include<hgl/platform/Window.h>
#include<hgl/graph/vulkan/VKPhysicalDevice.h>
#include<hgl/graph/vulkan/VKDebugOut.h>
VK_NAMESPACE_BEGIN
class Instance
{
VkInstance inst;
VKDebugOut *debug_out;
CharPointerList ext_list;
ObjectList<PhysicalDevice> physical_devices;
private:
friend Instance *CreateInstance(const UTF8String &app_name,VKDebugOut *out=nullptr);
Instance(VkInstance,CharPointerList &,VKDebugOut *);
public:
virtual ~Instance();
operator VkInstance (){return inst;}
const CharPointerList & GetExtList ()const {return ext_list;}
const ObjectList<PhysicalDevice> &GetDeviceList ()const {return physical_devices;}
const PhysicalDevice * GetDevice (VkPhysicalDeviceType)const;
};//class Instance
Instance *CreateInstance(const UTF8String &,VKDebugOut *); ///<创建一个Vulkan实例
VK_NAMESPACE_END
#endif//HGL_GRAPH_VULKAN_INSTANCE_INCLUDE