62 lines
2.4 KiB
C++
62 lines
2.4 KiB
C++
#ifndef HGL_GRAPH_VULKAN_MATERIAL_PARAMETERS_INCLUDE
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#define HGL_GRAPH_VULKAN_MATERIAL_PARAMETERS_INCLUDE
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#include<hgl/graph/VK.h>
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#include<hgl/type/String.h>
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#include<hgl/graph/VKDescriptorSet.h>
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#include<hgl/graph/VKDescriptorSetType.h>
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#include<hgl/graph/VKMaterialDescriptorManager.h>
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#include<hgl/graph/VKArrayBuffer.h>
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VK_NAMESPACE_BEGIN
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class MaterialParameters
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{
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protected:
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const MaterialDescriptorManager *desc_manager;
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DescriptorSetType set_type;
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DescriptorSet *descriptor_set;
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public:
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const DescriptorSetType GetType (){return set_type;}
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DescriptorSet * GetDescriptorSet (){return descriptor_set;}
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const VkDescriptorSet GetVkDescriptorSet ()const{return descriptor_set->GetDescriptorSet();}
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const uint32_t GetDescriptorCount ()const{return desc_manager->GetBindCount(set_type);} ///<获取总共需要绑定的描述符数量
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const BindingMapArray & GetBindingMap ()const{return desc_manager->GetBindingMap(set_type);}
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const uint32_t GetBoundCount ()const{return descriptor_set->GetCount();} ///<获取已经绑好的数量
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const bool IsReady ()const{return descriptor_set->IsReady();} ///<是否全部绑好了
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public:
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#define MP_TYPE_IS(name) const bool is##name()const{return set_type==DescriptorSetType::name;}
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MP_TYPE_IS(Instance)
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MP_TYPE_IS(MaterialInstance)
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MP_TYPE_IS(PerMaterial)
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MP_TYPE_IS(PerFrame)
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MP_TYPE_IS(Global)
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#undef MP_TYPE_IS
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public:
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MaterialParameters(const MaterialDescriptorManager *,const DescriptorSetType &type,DescriptorSet *);
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virtual ~MaterialParameters();
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bool BindUBO(const int &index,DeviceBuffer *ubo,bool dynamic=false);
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bool BindSSBO(const int &index,DeviceBuffer *ubo,bool dynamic=false);
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bool BindImageSampler(const int &index,Texture *tex,Sampler *sampler);
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bool BindInputAttachment(const int &index,ImageView *);
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bool BindUBO(const AnsiString &name,DeviceBuffer *ubo,bool dynamic=false);
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bool BindSSBO(const AnsiString &name,DeviceBuffer *ubo,bool dynamic=false);
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bool BindImageSampler(const AnsiString &name,Texture *tex,Sampler *sampler);
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bool BindInputAttachment(const AnsiString &name,ImageView *);
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void Update();
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};//class MaterialParameters
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VK_NAMESPACE_END
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#endif//HGL_GRAPH_VULKAN_MATERIAL_PARAMETERS_INCLUDE
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