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ULRE
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ULRE
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example
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hyzboy
dda548dc6f
增加纹理封装
2018-12-08 19:03:35 +08:00
..
DirectGLRender
注释修正
2018-12-07 19:38:20 +08:00
DirectGLTexture
tga解晰增加翻转判断
2018-12-08 13:50:50 +08:00
DrawTriangle
hgl/render/改为hgl/graph/
2018-11-30 17:46:58 +08:00
EnumRenderDevice
hgl/render/改为hgl/graph/
2018-11-30 17:46:58 +08:00
NullWindow
hgl/render/改为hgl/graph/
2018-11-30 17:46:58 +08:00
OutputGLInfo
hgl/render/改为hgl/graph/
2018-11-30 17:46:58 +08:00
TextureSampler
增加纹理封装
2018-12-08 19:03:35 +08:00
CMakeLists.txt
增加SamplerObject使用范例,使用SamplerObject来设置纹理过滤等参数,而非在纹理上设置
2018-12-08 15:58:42 +08:00