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ULRE/inc/hgl/shadergen
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hyzboy 3807d9fcbf Fixed draw_triangle_in_NDC.cpp,can run.
2025-02-01 15:40:35 +08:00
..
MaterialCreateInfo.h
Fixed draw_triangle_in_NDC.cpp,can run.
2025-02-01 15:40:35 +08:00
MaterialDescriptorInfo.h
use Contains instead of IsMember/IsExist
2024-10-05 22:51:27 +08:00
ShaderCreateInfo.h
to support newly String<>/IDName/Compare
2025-01-15 02:42:04 +08:00
ShaderCreateInfoFragment.h
maybe finished, all examples test OK!
2024-06-20 00:16:29 +08:00
ShaderCreateInfoGeometry.h
maybe finished, all examples test OK!
2024-06-20 00:16:29 +08:00
ShaderCreateInfoMap.h
use Contains instead of IsMember/IsExist
2024-10-05 22:51:27 +08:00
ShaderCreateInfoVertex.h
maybe finished, all examples test OK!
2024-06-20 00:16:29 +08:00
ShaderDescriptorInfo.h
use Contains instead of IsMember/IsExist
2024-10-05 22:51:27 +08:00
StandardMaterial.h
added a standard material that it's VertexColor2DNDC.
2023-03-21 21:01:16 +08:00
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