154 lines
5.0 KiB
C++
154 lines
5.0 KiB
C++
#include"RenderSurface.h"
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VK_NAMESPACE_BEGIN
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Buffer *RenderSurface::CreateBuffer(VkBufferUsageFlags buf_usage,VkDeviceSize size,VkSharingMode sharing_mode)
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{
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VkBufferCreateInfo buf_info={};
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buf_info.sType=VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
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buf_info.pNext=nullptr;
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buf_info.usage=buf_usage;
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buf_info.size=size;
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buf_info.queueFamilyIndexCount=0;
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buf_info.pQueueFamilyIndices=nullptr;
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buf_info.sharingMode=sharing_mode;
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buf_info.flags=0;
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VkBuffer buf;
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if(vkCreateBuffer(rsa->device,&buf_info,nullptr,&buf)!=VK_SUCCESS)
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return(nullptr);
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VkMemoryRequirements mem_reqs;
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vkGetBufferMemoryRequirements(rsa->device,buf,&mem_reqs);
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VkMemoryAllocateInfo alloc_info={};
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alloc_info.sType=VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
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alloc_info.pNext=nullptr;
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alloc_info.memoryTypeIndex=0;
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alloc_info.allocationSize=mem_reqs.size;
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if(rsa->CheckMemoryType(mem_reqs.memoryTypeBits,VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT|VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,&alloc_info.memoryTypeIndex))
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{
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VkDeviceMemory mem;
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if(vkAllocateMemory(rsa->device,&alloc_info,nullptr,&mem)==VK_SUCCESS)
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{
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if(vkBindBufferMemory(rsa->device,buf,mem,0)==VK_SUCCESS)
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{
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VkDescriptorBufferInfo buf_info;
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buf_info.buffer=buf;
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buf_info.offset=0;
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buf_info.range=size;
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return(new Buffer(rsa->device,buf,mem,buf_info));
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}
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vkFreeMemory(rsa->device,mem,nullptr);
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}
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}
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vkDestroyBuffer(rsa->device,buf,nullptr);
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return(nullptr);
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}
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CommandBuffer *RenderSurface::CreateCommandBuffer()
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{
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if(!rsa->cmd_pool)
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return(nullptr);
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VkCommandBufferAllocateInfo cmd={};
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cmd.sType=VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
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cmd.pNext=nullptr;
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cmd.commandPool=rsa->cmd_pool;
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cmd.level=VK_COMMAND_BUFFER_LEVEL_PRIMARY;
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cmd.commandBufferCount=1;
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VkCommandBuffer cmd_buf;
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VkResult res=vkAllocateCommandBuffers(rsa->device,&cmd,&cmd_buf);
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if(res!=VK_SUCCESS)
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return(nullptr);
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return(new CommandBuffer(rsa->device,rsa->cmd_pool,cmd_buf));
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}
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//DescriptorSet *RenderSurface::CreateDescSet(int count)
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//{
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// VkDescriptorSetAllocateInfo alloc_info[1];
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// alloc_info[0].sType=VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
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// alloc_info[0].pNext=nullptr;
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// alloc_info[0].descriptorPool=rsa->desc_pool;
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// alloc_info[0].descriptorSetCount=count;
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// alloc_info[0].pSetLayouts=desc_layout.data();
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//
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// VkDescriptorSet desc_set;
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//
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// desc_set.resize(count);
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// res=vkAllocateDescriptorSets(info.device,alloc_info,info.desc_set.data());
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//}
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RenderPass *RenderSurface::CreateRenderPass()
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{
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VkAttachmentDescription attachments[2];
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attachments[0].format=rsa->format;
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attachments[0].samples=VK_SAMPLE_COUNT_1_BIT;
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attachments[0].loadOp=VK_ATTACHMENT_LOAD_OP_CLEAR;
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attachments[0].storeOp=VK_ATTACHMENT_STORE_OP_STORE;
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attachments[0].stencilLoadOp=VK_ATTACHMENT_LOAD_OP_DONT_CARE;
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attachments[0].stencilStoreOp=VK_ATTACHMENT_STORE_OP_DONT_CARE;
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attachments[0].initialLayout=VK_IMAGE_LAYOUT_UNDEFINED;
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attachments[0].finalLayout=VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
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attachments[0].flags=0;
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attachments[1].format=rsa->depth.format;
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attachments[1].samples=VK_SAMPLE_COUNT_1_BIT;
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attachments[1].loadOp=VK_ATTACHMENT_LOAD_OP_CLEAR;
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attachments[1].storeOp=VK_ATTACHMENT_STORE_OP_DONT_CARE;
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attachments[1].stencilLoadOp=VK_ATTACHMENT_LOAD_OP_DONT_CARE;
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attachments[1].stencilStoreOp=VK_ATTACHMENT_STORE_OP_DONT_CARE;
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attachments[1].initialLayout=VK_IMAGE_LAYOUT_UNDEFINED;
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attachments[1].finalLayout=VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
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attachments[1].flags=0;
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VkAttachmentReference color_reference={};
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color_reference.attachment=0;
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color_reference.layout=VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
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VkAttachmentReference depth_reference={};
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depth_reference.attachment=1;
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depth_reference.layout=VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
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VkSubpassDescription subpass={};
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subpass.pipelineBindPoint=VK_PIPELINE_BIND_POINT_GRAPHICS;
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subpass.flags=0;
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subpass.inputAttachmentCount=0;
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subpass.pInputAttachments=nullptr;
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subpass.colorAttachmentCount=1;
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subpass.pColorAttachments=&color_reference;
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subpass.pResolveAttachments=nullptr;
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subpass.pDepthStencilAttachment=&depth_reference;
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subpass.preserveAttachmentCount=0;
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subpass.pPreserveAttachments=nullptr;
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VkRenderPassCreateInfo rp_info={};
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rp_info.sType=VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
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rp_info.pNext=nullptr;
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rp_info.attachmentCount=2;
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rp_info.pAttachments=attachments;
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rp_info.subpassCount=1;
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rp_info.pSubpasses=&subpass;
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rp_info.dependencyCount=0;
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rp_info.pDependencies=nullptr;
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VkRenderPass render_pass;
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if(vkCreateRenderPass(rsa->device,&rp_info,nullptr,&render_pass)!=VK_SUCCESS)
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return(nullptr);
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return(new RenderPass(rsa->device,render_pass));
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}
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VK_NAMESPACE_END
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