176 lines
6.5 KiB
C++
176 lines
6.5 KiB
C++
#include"VKPipeline.h"
|
||
#include"VKDevice.h"
|
||
#include"VKMaterial.h"
|
||
#include"VKRenderPass.h"
|
||
|
||
VK_NAMESPACE_BEGIN
|
||
Pipeline::~Pipeline()
|
||
{
|
||
vkDestroyPipeline(device,pipeline,nullptr);
|
||
}
|
||
|
||
PipelineCreater::PipelineCreater(Device *dev,const Material *material,RenderPass *rp)
|
||
{
|
||
device=dev->GetDevice();
|
||
extent=dev->GetExtent();
|
||
cache=dev->GetPipelineCache();
|
||
|
||
//未来这里需要增加是否有vs/fs的检测
|
||
|
||
hgl_zero(pipelineInfo);
|
||
pipelineInfo.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
|
||
pipelineInfo.layout = material->GetPipelineLayout();
|
||
pipelineInfo.stageCount = material->GetStageCount();
|
||
pipelineInfo.pStages = material->GetStages();
|
||
|
||
{
|
||
if(!rp)
|
||
rp=dev->GetRenderPass();
|
||
|
||
pipelineInfo.renderPass = *rp;
|
||
pipelineInfo.subpass = 0; //subpass由于还不知道有什么用,所以暂时写0,待知道功用后,需改进
|
||
}
|
||
|
||
{
|
||
vis_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
|
||
vis_create_info.pNext = nullptr;
|
||
vis_create_info.flags = 0;
|
||
|
||
material->Write(vis_create_info);
|
||
|
||
pipelineInfo.pVertexInputState=&vis_create_info;
|
||
}
|
||
|
||
viewport.x = 0.0f;
|
||
viewport.y = 0.0f;
|
||
viewport.width = extent.width;
|
||
viewport.height = extent.height;
|
||
viewport.minDepth = 0.0f;
|
||
viewport.maxDepth = 1.0f;
|
||
|
||
scissor.offset = {0, 0};
|
||
scissor.extent = extent;
|
||
|
||
viewportState.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
|
||
viewportState.pNext = nullptr;
|
||
viewportState.flags = 0;
|
||
viewportState.viewportCount = 1;
|
||
viewportState.pViewports = &viewport;
|
||
viewportState.scissorCount = 1;
|
||
viewportState.pScissors = &scissor;
|
||
|
||
pipelineInfo.pViewportState = &viewportState;
|
||
|
||
depthStencilState.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO;
|
||
depthStencilState.pNext = nullptr;
|
||
depthStencilState.flags = 0;
|
||
depthStencilState.depthTestEnable = VK_TRUE;
|
||
depthStencilState.depthWriteEnable = VK_TRUE;
|
||
depthStencilState.depthCompareOp = VK_COMPARE_OP_LESS_OR_EQUAL;
|
||
depthStencilState.depthBoundsTestEnable = VK_FALSE;
|
||
depthStencilState.minDepthBounds = 0;
|
||
depthStencilState.maxDepthBounds = 0;
|
||
depthStencilState.stencilTestEnable = VK_FALSE;
|
||
depthStencilState.back.failOp = VK_STENCIL_OP_KEEP;
|
||
depthStencilState.back.passOp = VK_STENCIL_OP_KEEP;
|
||
depthStencilState.back.compareOp = VK_COMPARE_OP_ALWAYS;
|
||
depthStencilState.back.compareMask = 0;
|
||
depthStencilState.back.reference = 0;
|
||
depthStencilState.back.depthFailOp = VK_STENCIL_OP_KEEP;
|
||
depthStencilState.back.writeMask = 0;
|
||
depthStencilState.front = depthStencilState.back;
|
||
|
||
pipelineInfo.pDepthStencilState=&depthStencilState;
|
||
|
||
rasterizer.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
|
||
rasterizer.pNext = nullptr;
|
||
rasterizer.flags = 0;
|
||
rasterizer.depthClampEnable = VK_FALSE;
|
||
rasterizer.rasterizerDiscardEnable = VK_FALSE;
|
||
rasterizer.polygonMode = VK_POLYGON_MODE_FILL;
|
||
rasterizer.cullMode = VK_CULL_MODE_BACK_BIT;
|
||
rasterizer.frontFace = VK_FRONT_FACE_CLOCKWISE; //顺时针
|
||
rasterizer.depthBiasEnable = VK_FALSE;
|
||
rasterizer.depthBiasConstantFactor = 0;
|
||
rasterizer.depthBiasClamp = 0;
|
||
rasterizer.depthBiasSlopeFactor = 0;
|
||
rasterizer.lineWidth = 1.0f;
|
||
|
||
pipelineInfo.pRasterizationState = &rasterizer;
|
||
|
||
multisampling.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
|
||
multisampling.pNext = nullptr;
|
||
multisampling.flags = 0;
|
||
multisampling.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
|
||
multisampling.sampleShadingEnable = VK_FALSE;
|
||
multisampling.minSampleShading = 0.0;
|
||
multisampling.pSampleMask = nullptr;
|
||
multisampling.alphaToCoverageEnable = VK_FALSE;
|
||
multisampling.alphaToOneEnable = VK_FALSE;
|
||
|
||
pipelineInfo.pMultisampleState = &multisampling;
|
||
|
||
colorBlendAttachment.colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT;
|
||
colorBlendAttachment.blendEnable = VK_FALSE;
|
||
colorBlendAttachment.alphaBlendOp = VK_BLEND_OP_ADD;
|
||
colorBlendAttachment.colorBlendOp = VK_BLEND_OP_ADD;
|
||
colorBlendAttachment.srcColorBlendFactor = VK_BLEND_FACTOR_ZERO;
|
||
colorBlendAttachment.dstColorBlendFactor = VK_BLEND_FACTOR_ZERO;
|
||
colorBlendAttachment.srcAlphaBlendFactor = VK_BLEND_FACTOR_ZERO;
|
||
colorBlendAttachment.dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO;
|
||
|
||
colorBlending.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
|
||
colorBlending.pNext = nullptr;
|
||
colorBlending.flags = 0;
|
||
colorBlending.logicOpEnable = VK_FALSE;
|
||
colorBlending.logicOp = VK_LOGIC_OP_COPY;
|
||
colorBlending.attachmentCount = 1;
|
||
colorBlending.pAttachments = &colorBlendAttachment;
|
||
colorBlending.blendConstants[0] = 0.0f;
|
||
colorBlending.blendConstants[1] = 0.0f;
|
||
colorBlending.blendConstants[2] = 0.0f;
|
||
colorBlending.blendConstants[3] = 0.0f;
|
||
|
||
pipelineInfo.pColorBlendState = &colorBlending;
|
||
|
||
memset(dynamicStateEnables, 0, sizeof dynamicStateEnables);
|
||
dynamicState.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
|
||
dynamicState.pNext = nullptr;
|
||
dynamicState.flags = 0;
|
||
dynamicState.pDynamicStates = dynamicStateEnables;
|
||
dynamicState.dynamicStateCount = 0;
|
||
dynamicStateEnables[dynamicState.dynamicStateCount++] = VK_DYNAMIC_STATE_VIEWPORT;
|
||
dynamicStateEnables[dynamicState.dynamicStateCount++] = VK_DYNAMIC_STATE_SCISSOR;
|
||
|
||
pipelineInfo.pDynamicState=&dynamicState;
|
||
|
||
pipelineInfo.basePipelineHandle = VK_NULL_HANDLE;
|
||
pipelineInfo.basePipelineIndex = 0;
|
||
}
|
||
|
||
bool PipelineCreater::Set(const VkPrimitiveTopology topology,bool restart)
|
||
{
|
||
if(topology<VK_PRIMITIVE_TOPOLOGY_BEGIN_RANGE||topology>VK_PRIMITIVE_TOPOLOGY_END_RANGE)
|
||
if(topology!=PRIM_RECTANGLE)return(false);
|
||
|
||
inputAssembly.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
|
||
inputAssembly.pNext = nullptr;
|
||
inputAssembly.flags = 0;
|
||
inputAssembly.topology = (topology==PRIM_RECTANGLE?VK_PRIMITIVE_TOPOLOGY_POINT_LIST:topology);
|
||
inputAssembly.primitiveRestartEnable = restart;
|
||
|
||
pipelineInfo.pInputAssemblyState = &inputAssembly;
|
||
return(true);
|
||
}
|
||
|
||
Pipeline *PipelineCreater::Create()
|
||
{
|
||
VkPipeline graphicsPipeline;
|
||
|
||
if (vkCreateGraphicsPipelines(device, cache, 1, &pipelineInfo, nullptr, &graphicsPipeline) != VK_SUCCESS)
|
||
return(nullptr);
|
||
|
||
return(new Pipeline(device,graphicsPipeline));
|
||
}
|
||
VK_NAMESPACE_END
|