ULRE/inc/hgl/shadergen/ShaderCreateInfoGeometry.h

19 lines
485 B
C++

#pragma once
#include<hgl/shadergen/ShaderCreateInfo.h>
namespace hgl{namespace graph{
class ShaderCreateInfoGeometry:public ShaderCreateInfo
{
AnsiString input_prim;
AnsiString output_prim;
uint32_t max_vertices;
public:
ShaderCreateInfoGeometry(MaterialDescriptorInfo *m):ShaderCreateInfo(VK_SHADER_STAGE_GEOMETRY_BIT,m){}
~ShaderCreateInfoGeometry()=default;
bool SetGeom(const Prim &ip,const Prim &op,const uint32_t mv);
};
}}//namespace hgl::graph