ULRE/example/Vulkan/VKDeviceAttribute.h

64 lines
2.0 KiB
C++

#pragma once
#include"VK.h"
VK_NAMESPACE_BEGIN
constexpr uint32_t ERROR_FAMILY_INDEX=UINT32_MAX;
struct PhysicalDevice;
struct DeviceAttribute
{
VkInstance instance =nullptr;
const PhysicalDevice * physical_device =nullptr;
VkSurfaceKHR surface =nullptr;
VkSurfaceCapabilitiesKHR surface_caps;
VkExtent2D swapchain_extent;
uint32_t graphics_family =ERROR_FAMILY_INDEX;
uint32_t present_family =ERROR_FAMILY_INDEX;
VkQueue graphics_queue =nullptr;
VkQueue present_queue =nullptr;
List<VkQueueFamilyProperties> family_properties;
List<VkBool32> supports_present;
List<VkSurfaceFormatKHR> surface_formts;
VkFormat format;
List<VkPresentModeKHR> present_modes;
VkSurfaceTransformFlagBitsKHR preTransform;
VkCompositeAlphaFlagBitsKHR compositeAlpha =VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
VkDevice device =nullptr;
VkCommandPool cmd_pool =nullptr;
VkSwapchainKHR swap_chain =nullptr;
List<VkImage> sc_images;
List<VkImageView> sc_image_views;
struct
{
VkFormat format;
VkImage image =nullptr;
VkDeviceMemory mem =nullptr;
VkImageView view =nullptr;
}depth;
VkDescriptorPool desc_pool =nullptr;
VkPipelineCache pipeline_cache =nullptr;
public:
DeviceAttribute(VkInstance inst,const PhysicalDevice *pd,VkSurfaceKHR s);
~DeviceAttribute();
bool CheckMemoryType(uint32_t typeBits,VkFlags requirements_mask,uint32_t *typeIndex) const;
};//class DeviceAttribute
VK_NAMESPACE_END